Milton's Beech 18 now FsX Native!
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Thread: Milton's Beech 18 now FsX Native!

  1. #1
    Retired SOH Administrator Ferry_vO's Avatar
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    Milton's Beech 18 now FsX Native!

    Over at Flightsim.com:

    <TABLE border=0 cellSpacing=0 cellPadding=5 width="100%" bgColor=#ffffff align=center><TBODY><TR bgColor=#ffffff><TD><CENTER>FSX - FSX Early Aircraft </CENTER><CENTER>FSX Beechcraft D18S/SNB
    </CENTER><CENTER>[ Download | View ] </CENTER>
    Name: b18dc05.zip Size: 176,359,825 Date: 06-02-2010
    FSX Beechcraft D18S/SNB. This is a full FSX Acceleration SDK compliant version of the Beechcraft D18S originally produced by Milton Shupe and Scott Thomas and is provided with their permission. Check Shoprite Specials and Spar Specials. All of the operating features of the original and more are included in the new FSX models. The FSX stand alone package, including an installer, is by Dave Carroll.





    </TD></TR><TR bgColor=#ffffff><TD><CENTER></CENTER>
    </TD></TR></TBODY></TABLE>
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  2. #2

  3. #3
    Perhaps not my cup of tea, but the model looks so gorgeous that I'll give it a try anyway! Great to see quality FS9 addons given a proper revamp for FSX.

  4. #4
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    The Beech 18 was my favorite plane for flying around the Hawaiian islands, especially in the MATS paint scheme. Off to Flightsim for the slowww download! :salute:

  5. #5
    Great !! It will stand right next to the Howard and the Spartan
    Is the float version included too ?

  6. #6
    Senior Administrator Roger's Avatar
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    Thanks for the hu Ferry!
    Downloading now:ernae:
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  7. #7
    Downloading now

  8. #8
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    Ditto ijay!

  9. #9
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    File downloaded while I was in the shower. Just finished compiling some more 2m mesh and have a bunch of airports redrawn, so me thinks it's time to install the Beech and do some exploring!! :salute:

    First repaint of the MATS gets some free software! Though nobody wants my stuff when I try to give it away...

  10. #10
    How cool, one of my favourites for FS9 has returned!
    [SIGPIC][/SIGPIC]

  11. #11
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    Noticed this earlier and was reluctant to download as I've been caught out soooooo many times with fs9 ports masquerading as FSX native. Good to hear that this is the real deal.

    Thanks for the HU.:salute:
    I fly because it releases my mind from the tyranny of petty things — Antoine de Saint-Exupéry

  12. #12
    Quote Originally Posted by LCSims View Post
    First repaint of the MATS gets some free software! Though nobody wants my stuff when I try to give it away...
    If this is really "just" a recompiled version of the original model, all the old repaints should still work. On the Howard and Spartan, the old repaints work excellently.

  13. #13
    Very cool! This was my favorite Shupe flier in FS9.

  14. #14
    Nice.... can someone post a pic of the VC?
    FAA ZMP
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  15. #15
    Excellent news. The FSX re-release of Milton's Spartan was flawless, so I'm definitely grabbing this.

    And yes...all we need now is the Dash 7.

  16. #16
    Quote Originally Posted by ryanbatc View Post
    Nice.... can someone post a pic of the VC?
    Attachment 9410
    There you go:salute:

  17. #17

  18. #18

  19. #19
    Senior Administrator Roger's Avatar
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    Great to see this as FsX native!
    I found the prop textures a little intrusive so I darkened the alpha considerably. I've attached mine but you have to hunt down all the prop textures and replace them otherwise the texture.cfg looks all over for them.

    SYSTEM :
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    HD:2Tb Samsung 850 evo SSD

    To err is human; to forgive is divine

  20. #20
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    Quote Originally Posted by Bjoern View Post
    If this is really "just" a recompiled version of the original model, all the old repaints should still work. On the Howard and Spartan, the old repaints work excellently.
    I'm a complete n00b when it comes to graphical stuff, but the blurb in the paint kit mentioned about the sheets being resized to 2048 from 1024, so I don't know if that will affect things. PSD files and me do not get along!

    But I will probably hunt down the MATS repaint and see how it works.

    Otherwise, it was a flight down memory lane as I had so many enjoyable flights in FS9 with the Beech. Now to "relearn" the radios and gauges.:ernae:

  21. #21
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    Quote Originally Posted by LCSims View Post
    I'm a complete n00b when it comes to graphical stuff, but the blurb in the paint kit mentioned about the sheets being resized to 2048 from 1024, so I don't know if that will affect things.
    Shouldn't matter,so long as the mappings the same...it's just that the higher res textures will be sharper looking in sim.
    I fly because it releases my mind from the tyranny of petty things — Antoine de Saint-Exupéry

  22. #22
    Hmm, anyone else get this?
    Mathias


  23. #23
    No but I'm having whiteout issues with the lights on during the day





    I think it is due to landing lights
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  24. #24
    SOH Staff Tako_Kichi's Avatar
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    Quote Originally Posted by ryanbatc View Post
    No but I'm having whiteout issues with the lights on during the day

    I think it is due to landing lights
    It could be due to the landing light effects in use. Open the aircraft.cfg file and scroll down to the [Lights] section then remark out light 6 and light 7 by adding '//' to the start of the lines as shown below:

    Original
    light.6 = 5, 8.3, -14.0, -2.9, Newll ,//wing lite reflections
    light.7 = 5, 8.3, 14.0, -2.9, Newll ,//wing

    Changes
    //light.6 = 5, 8.3, -14.0, -2.9, Newll ,//wing lite reflections
    //light.7 = 5, 8.3, 14.0, -2.9, Newll ,//wing
    When you have done that save the file and test to see if that cures the problem.
    Larry


  25. #25
    SOH-CM-2017 gradyhappyg's Avatar
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    Quote Originally Posted by Mathias View Post
    Hmm, anyone else get this?
    Looks like a dx 10 issue.
    I get that with some textures in dx 10.

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