***Small Update from Today's Weekend News***
"Another item in development is the DCS: Supercarrier module. We recently completed the external model, and we plan to make CVN-71 & CVN-74 versions available at early access launch. The team is now focused on implementing the high-poly Landing Signal Officer (LSO) and Air Boss stations. Here is a list of the planned Early Access features, but this list is subject to change.
Early Access Features
- New Nimitz-class aircraft carrier model:
- Highly detailed polygon model.
- High-resolution textures that include realistic weathering and markings
- Animated arresting wires and blast shields
- Animated radar antennas
- Animated aircraft elevators
- Catapult bubble between catapults 1 and 2
- Steam from catapults
- Risers (guard rails) around aircraft elevators when lowered
- Long-range line-up lights
- IFLOLS
- Animated “rabbit lights” along landing area centerline
- Deck lighting
- Functional air defence weapon systems:
- Sea Sparrow
- CWIS
- Sea RAM
- Option for Nimitz-class aircraft carriers of the Roosevelt sub-class:
- CVN-71 Theodore Roosevelt
- CVN-72 Abraham Lincoln
- CVN-73 George Washington
- Deck parking allowing up to 14 aircraft to be spawned on deck. We will review the possibility of increasing this number to 18 in the coming months.
- Carrier radio communications for Case I, Case II, and Case III.
- Static deck vehicles (AS32A-31A Flight Deck Tractor, AS32A-32A Hangar Deck Tractor, AS32A-36 Aircraft crash and salvage crane, P-25 Fire Fighting Vehicle) that can be placed by mission designers.
- Static deck crew that can be placed by mission designers.
- Animated deck crew for bow and waist catapults launches.
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