Bump mapping is coming to CFS3, courtesy of Ankor! Bump mapping can be added to any aircraft by simply creating a new bump map texture and using the existing naming convention for that aircraft's files to associate it with that particular aircraft.

He has asked me to see if anyone would be interested in working up a quick one for any aircraft for initial testing. Any takers?

Also, this serves as a heads up that all your past and present projects would benefit immensely from going back and making bump maps to match the skins you've created.

For those who don't know what bump mapping is, it allows small details like rivets, panel lines, dents or places where metal skins flex between stringers to have the appearance of being 3D. We could also have awesome looking corrugated skin on the Ju 52 for instance.