Dovetail Games flight simulators
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Thread: Dovetail Games flight simulators

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  1. #1
    With the preview vids I watched, they didn't address the blue haze issue. For what it is represented as, I am not disappointed. Yes some improvements can be made. Lessons are straightforward and brief. And the overall experience is positive with the sim doing what it was supposed to. Frames were solid at ultra settings on three monitors and the aircraft handled well. As this is supposed to introduce people to flightsim and give basic flight instruction, it does fairly well. As a precursor to DTG Flight Simulator, there is still work to be done.

  2. #2
    There's a video showing how to setup controls...




    "Time is God's way of keeping everything from happening at once"





  3. #3
    Thanks TuFun,

    I'll have a look at that video when I get home from work tonight.

    Update 05/24 11:39 PM.

    JUst watched the video. I see the axis assigned to to my controls, when in free flight nothing happens when moving my CH Products yoke/levers/hat switch, etc. Not even the rudder pedals show any movement in the sim, even though the control settings show them assigned.

    And when selecting a function in the configuration screen the movement of my controls are not being detected. Grr.

    This is certainly not the kind of first impression I was expecting.

    Will be posting a question on the support page (whenever that becomes available)
    Last edited by manfredc3; May 24th, 2016 at 21:45.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  4. #4
    Ok here we go, flying around Los Angeles. Everything on Ultra so not ideal for my computer, but to show what does look like.






    "Time is God's way of keeping everything from happening at once"





  5. #5
    The scenery is FSX/ORBX. Look at the terrain.cfg file. $15 for a look at Dovetail's future with Flight Simulator. There's an Oshkosh scenery from fs2004 in the cities. You can decompile the airports with ADE. The aircraft are FSX using only XML gauges. TMFViewer shows the terrain (CVX) files.

    Dick

  6. #6
    Okay, so I spent a bit of time this morning figuring out how to get my Yoke to work with Flight School.

    Yeah, well....keep on dreaming!!

    The CHProjects rudder pedals are working fine, but the yoke and throttle quadrant are no luck. (Don't worry so much about the TQ)

    I hooked up my Thrustmaster HOTAS and that is working fine.

    So I guess the CHProducts yoke, being one of the most used yokes in the flightsim world, fell outside the "Partial Controls" Compatibility.

    And I just noticed that the FAQ page is removed from the http://www.dtgflightschool.com website.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  7. #7
    Retired SOH Administrator Ferry_vO's Avatar
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    Using NVidia Inspector I changed settings to match with my FsX setting, hoping to improve the quality a bit.
    The aircraft themselves look quite nice, though I can't get rid of some of the 'jaggies'. The scenery is better from a bit of altitude than the stock FsX scenery, but its all a bit dark below the aircraft and hazy at a slight distance. Detail in the scenery seems to vanish quickly (Small radius) and no way to change it in the settings menu. Maybe in the Fsc.cfg, will have to check later.
    Clouds still looks awful IMHO! Like old 2D clouds.

    For 15 euro I can't complain for a full game, however if this is the direction DTG are going with their next full flight simulator I don't think I will jump in like I did with this...





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