CFS3 modelling
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  1. #1
    Quote Originally Posted by hairyspin View Post
    I turned it upside down, shook and rattled it. Nada. Nil. Zilch. 'Tis empty indeed.
    Thanks, Tom. At least I know where I stand, even tho' the news is bad. It then begs the question:'Where did I go wrong?' Was the 'Select By Name' button the wrong place to go to find the shape and remove scaling? Was selecting all at once wrong? And when does 'Scaling Applied' happen? Is it simply when the Scaling Tool is used? Because just about every shape created needs to be scaled and adjusted.

    I re-visited Blood_Hawk23's post and followed the link. That thread is rather difficult to follow because it appears that there were some screen caps at one time, but they're gone now. I checked out the Track View possibility. I opened the first ten shapes and in all cases the scaling was 100% on X,Y, & Z. I presume the rest were the same. It would seem that the model is ready for export. So where did the Kb's go?
    Website: www.robertgkelley.com
    In theory, there is no difference between theory and practice. But in practice, there is.

  2. #2
    Quote Originally Posted by Hauksbee View Post
    Thanks, Tom. At least I know where I stand, even tho' the news is bad. It then begs the question:'Where did I go wrong?' Was the 'Select By Name' button the wrong place to go to find the shape and remove scaling? Was selecting all at once wrong? And when does 'Scaling Applied' happen? Is it simply when the Scaling Tool is used? Because just about every shape created needs to be scaled and adjusted.

    I re-visited Blood_Hawk23's post and followed the link. That thread is rather difficult to follow because it appears that there were some screen caps at one time, but they're gone now. I checked out the Track View possibility. I opened the first ten shapes and in all cases the scaling was 100% on X,Y, & Z. I presume the rest were the same. It would seem that the model is ready for export. So where did the Kb's go?
    Every shape is scaled when you adjust its size. Not to dissuade you but for a building, your model may be to complex. You will have to go through every element and remove the scaling. The more complex the model, the longer it will take. Now having said that, if you group all of the object that have the same material, you may be able to rescale them by the group. Thats a guess.

    I can send you one of the Ships I've been working on. You can use it as an example. Its a CFS2 model that I've been converting to CFS3. It may help to see what I'm talking about.

    OH, just a though, right click on the .dle file. set the perms for admin. Its merely a guess. I'm wondering if Win7 is restricting it from compiling. Again, just a guess.

    'til Later,
    John
    "Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause

    My works Here: http://www.thefreeflightsite.com/JFortin.htm

  3. #3
    The relevant screenshots are back up on that thread. Scaling happens when you scale the object but you'll find resetting scale as per the thread instructions works well.
    Tom
    __________________________________________________ ___________________________________________
    Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7



  4. #4
    Quote Originally Posted by hairyspin View Post
    The relevant screenshots are back up on that thread. Scaling happens when you scale the object but you'll find resetting scale as per the thread instructions works well.
    Thanks, Hairyspin. It looks like I've gotten past the scaling problem. First, I moved on to a different model. (I'm convinced there's something hinky with the French House model and it may be easier to simply re-build it.) This one is a French Chateau...just some quick geometry cobbled together. I did the export (as .m3d) and sent it to RAF_Lou. This is his reply, (in part):

    "...I loaded up your chateau model and while the sim appears to recognize it, (i.e., no error codes or little yellow smiley face in the landscape indicating a missing facility), it is not visible."

    Lou's day job requires some traveling and he's off for a week. I thought, in the meantime, I'd post the model here and see if anyone can get it to load. Bon chance!
    Attached Thumbnails Attached Thumbnails fghjkl.JPG  
    Attached Files Attached Files
    Website: www.robertgkelley.com
    In theory, there is no difference between theory and practice. But in practice, there is.

  5. #5




    This is your model in CFS3 model viewer mode. It needs an .XDP file created before it'll show in CFS3: the easiest way to do this is pinch one from another model and alter the ModelName entry. Alternatively name your .M3D file the same as an existing model after backing up the original – that's what I did.
    Last edited by hairyspin; October 9th, 2017 at 13:13.
    Tom
    __________________________________________________ ___________________________________________
    Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7



  6. #6
    Your post has been lost with the server failure, sorry! You wanted to know why the château model was the wrong size despite grid spacing being set to 1 metre. The grid spacing doesn't decide the model's size, that is set by the System Unit in Preferences and must be set to 1 unit = 1 metre.
    Tom
    __________________________________________________ ___________________________________________
    Wisdom is the principal thing; therefore get wisdom: and with all thy getting get understanding. Proverbs 4:7



  7. #7
    I checked Preferences and 'System Unit Scale" is set to 1 Unit = 1.0 Meters. What is '1 Unit' if not 1 Grid Square?
    Website: www.robertgkelley.com
    In theory, there is no difference between theory and practice. But in practice, there is.

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