P3D 1.4 and CH Product users
Results 1 to 4 of 4

Thread: P3D 1.4 and CH Product users

  1. #1
    SOH-CM-2022 Crusader's Avatar
    Join Date
    Jun 2005
    Location
    New Lexington , Ohio
    Age
    76
    Posts
    1,521

    P3D 1.4 and CH Product users

    (For 1.4 Users only *)2.0 picked up my CH Pro Pedals and CH Fightstick(Old F16 Combat stick) and all operated well with the exception of the throttle . Just a reminder , you can safely copy your XML and XMLX control files from your 1.4 over to your 2.0 and all is well . (Recommend backing up XML and XMLX first ) . My location of above files : C:\Users\XXXXXXXX\AppData\Roaming\Lockheed Martin\Prepar3D v2\Controls .(XXX--your user Name) Now , if I can just figure out all of the Graphical settings in the menu( I need some serious studying here) . I changed my default aircraft to Lionheart's Acclaim(Thanks Bill) to start my initial sight seeing after installation until I start adding some aircraft and scenery . My old eyes can't pick up all the excellent changes buzzing across the treetops in a Raptor(Which I love to fly

    Love 2.0 , (I've already experienced the moving inside cockpit shadows from the sun this morning)

    Rich
    USAF Retired , 906 Tactical Fighter Group , Wright Patterson AFB , Ohio
    I7-9700K , MSI/MPG-Z390M , 32GB DDR4 3200 , RTX 2080 8GB

  2. #2
    SOH-CM-2014
    Join Date
    Jul 2005
    Location
    The land where dust is manufactured and people are high temp tested!
    Age
    62
    Posts
    12,330
    Thanks Rich for the heads up. Im going to sticky this for a few days.



    Bill
    Humble Poly bender and warrior of Vertices


    Alienware Console i7 3770 CPU 3.40 GHz / 16 Gigs of RAM / GTX660 GC w/2 Gigs of VRAM / Windows 7 64 Ultimate
    Running 3X Samsung 840 SSD HD's, 200 Gig each, 500/500 Read/Write

  3. #3
    I also use the sturdy old CH Combat stick - it never had a problem with it in any sim I used. Works like a charm in P3Dv2. The only mechanical problem were the trimming wheels for the x and y axis - the centering had too much play and the were prone to accidental movement. But I unhooked their linkage so they are non functional now. All well.


    Cheers,
    Mark
    My scenery development galleries:
    https://www.dropbox.com/sh/x0skkam7xu8zz8r/DFwnonB1nH

    Solomon 1943 V2 Open beta download: http://www.sim-outhouse.com/download...on-1943-V2.zip
    Solomon 1943 V2 update 2013-02-05 download: http://www.sim-outhouse.com/download...2013-02-05.zip


    Current Project: DHC-4 / C-7a Caribou by Tailored Radials
    Dev-Gallery at https://www.dropbox.com/sh/qjdtcoxeg...bAG-2V4Ja?dl=0

  4. #4
    SOH-CM-2022 Crusader's Avatar
    Join Date
    Jun 2005
    Location
    New Lexington , Ohio
    Age
    76
    Posts
    1,521
    Quote Originally Posted by roger-wilco-66 View Post
    I also use the sturdy old CH Combat stick - it never had a problem with it in any sim I used. Works like a charm in P3Dv2. The only mechanical problem were the trimming wheels for the x and y axis - the centering had too much play and the were prone to accidental movement. But I unhooked their linkage so they are non functional now. All well.


    Cheers,
    Mark
    Mark , my old Combat Stick must be pushing 9 or 10 years . It has served me well over the years . I also have the CH Yoke and Pro Pedals . I occasionally use silicone spray (lightly) on the wheels of the Stick and Yoke but it has a tendency to get gummy so I don't do it very often .

    Rich
    USAF Retired , 906 Tactical Fighter Group , Wright Patterson AFB , Ohio
    I7-9700K , MSI/MPG-Z390M , 32GB DDR4 3200 , RTX 2080 8GB

Members who have read this thread: 17

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •