Phantom Mesh Up for Grabs - Page 2
January 3rd, 2013, 12:26
#26
January 4th, 2013, 01:53
#27
Originally Posted by
daisan
Any update?
Nothing worth posting at the moment, the S2 has taken slightly longer than planned to finish off due to real world stuff which has moved things right slightly.
At the moment the 'Toom is part way through a nose to tail revision adding vents etc. and cross checking the details Matt put in to make it as straightforward as possible to produce the different variants.
January 4th, 2013, 06:05
#28
Member
Looking forward to the S.2 ;-)
Best
DagR
January 4th, 2013, 13:39
#29
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