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Please post your process steps! I was thinking of doing the same thing! Merged the FA-18 VC but also got the annoying red light! Also thinking of trying out the FSD YF-23 pit to see if that works...
Ok that's it. It's time to whip out the Rafale I bought a while back and merge.
http://secure.simmarket.com/rlaborie...t-rafale.phtml
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http://www.canadianarcticfse.com/
I am going to wait until it is uploaded elsewhere. My Norton blocked an intrusion attempt when on the megaupload site.
For those of you adding a VC and are looking for a fix for the red/green NAV light in front of the nose wheel... Go to your Main FSX effects folder\texture folder and find the fx_2 Bitmap Image and rename\remove\delete it... Make sure you back it up... I have a folder in my effects folder called 'disabled effects\texture' for files I remove or disable...
Ive used a number of different VCs for testing tonight and all of them were fine after removing or renaming fx_2 bitmap.. Im not sure whatelse fx_2 is used for, but you can disable it to fly Thor's Rafale and then place it back into your Main FSX\effects\texture file and your good to go when flying other ac..
Currently Im using Roland Laborie Mirage VC and it works flawless...
Creeps..
www.throttleback.net
x Creepy:
does it worth? (to merge rollus VC I mean).
Is the external model truly better? Maybe the flight dynamics, or simply we think there will are more liveries?
Is everything working? In particular the approach auto throttle?
You copy the JSF2.MDL from F35-->model file
You edit the model.cfg like this
[models]
normal=rafalem
interior=JSF2
You copy from F35 the full panel folder and the texture folder(rename it to texture.vc) into the Rafale folder-->DONE
You have to edit the view section of the aircraft cfg to your liking
Roland
Well I like both the Rafales and its nice to have more than one to choose from. For me I think its worth it if you want the VC.. If your not in a hurry then you might wanna wait till Thor's VC is complete. I dont like having a VC that shows another AC other than the one Im flying. I think it works well with Thor's and if you have it then its an easy fix..
Not sure about the approach auto throttle..??
Both Rafales offer theyre own unique styles, they look great and fly pretty well ... Thor's freeware one is great, but for me without a proper VC and not one from the F-18 or F-35 I wouldnt bother.. Since I have both I have a choice and having choices is a good thing...
Creeps.
Attachment 49327
Nice One!
Great screenshot dvj:ernae:
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To err is human; to forgive is divine
Thats why I said to back it up and replace it when your done flying Thor's Rafale.. Yes it is used for alot of different light effects, but as you can see from my post its a pretty simple fix for a complicated issue if you want to have a better VC without having UFO lights in front of the AC (wheels up or wheels down) or in your screen shots\external views.
Navigate to: C\Microsoftgame\FSXmain\effects\texture\ rename fx_2 to default_fx_2 or remove it and place it in folder called disabled textures located in the same folder. Fly Thor's Hammer Rafale! Now your done flying go back to the same folder remove the word default_ from default_fx_2 so the file now reads fx_2 and place it back into your C\Microsoftgame\FSXmain\effects\texture folder and fly your other AC with the proper lghting... That would take the average simmer about a minute to do and I feel is well worth the loss if you even notice.
Anyone that knows me knows I spend my time helping folks not trying to lure them into damaging theyre software..
R\S
Creeps..
You could also remove / rename the fx_navred.fx file in the effects folder. That would give the same result but you would only loose the default red nav light.
My own solution was to open the FA-18_Interior.mdl in notepad++ (not MS notepad) and search for fx_navred. I changed that to read fx_navrep and saved. No more floating red navlight & all the other lights work as they should.
Well, I am having one devil of a time trying to add a VC...
Here's what I did: ( I'm trying to use the VC from Rollus' Mirage 2000)
1.) I added the mir2000d_interior.MDL file to the 'Model' folder
2.) I added "interior=mir2000d_interior" to the model.cfg file
3.) I copied the entire panel folder from the Rollus' Mirage 2000 D and replaced the panel folder in the Rafale M 3x1275l folder
4.) I copied the texture.shared folder from the Rollus Mirage 200D and added it to the Rafale M 3x1275l folder and renamed it to "texture.VC"
No joy on the VC. I do get the Mirage 2000's 2D panel but no VC.
Any ideas on what I need to do?
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It is possible you'll need to adjust your view point. Try moving the POV around to check if the VC is perhaps in a different position than your eye point is.
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Thanks Thor
very very good model, textures etc
I'm enjoying flying your Raf with F18 VC (BTW When original own VC ????)
Italo
Try this...
I've been told that going through my website seems to avoid the nasty malware. So follow the links
from the October 1 entry on the "What's New" page. That will take you to the Rafale listing page and
from there to the FAF site. And from there to the download page. A long trip but hopefully worth it.
I also added a "Direct" link to the megaupload page to save a step.
Hope this helps.
:ernae:
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OK some other issues.....
1.) The flaperons are always down..... the flap function won't cause them to raise.
2.) I don't have any elevator trim. I can't trim the plane for level flight...
3.) the canards are always in the 'down' position....that is the leading edge of the canard is up and the trailing edge is down......even in straight and level flight.
4.) after takoff and above 250 KIAS I have an aural tone in the cockpit...not sure what it is indicating.
5.) what sort of speed brake does the real Rafale have? I deploy the speed brakes and the canards level out and the plane slows but that's it...
thoughts?
ideas?
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With the flaps down, the canards point upwards, like you mentioned. When the speedbreak is used, they level out.
With the flaps up, the canards are level, and with the speedbreaks, the canards point downwards.
Walter
Speedbrake on causes the canards and flaps to deploy, it might be that you have the speedbrake / spoliers mapped to an axis (I do for gliders), which may be resting in the opposite phase causing a 'speedbrake' event
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