RAZBAM LTV A-7 Corsair II released - Page 8
Page 8 of 22 FirstFirst 1234567891011121314151618 ... LastLast
Results 176 to 200 of 542

Thread: RAZBAM LTV A-7 Corsair II released

  1. #176
    What carrier add-on is that in the A-7 Preview vid posted a short time ago?

    THe A-7 looks great! Think I might pick this one up.
    Ark
    --------------------------
    Win7 64-bit
    Asus P6T Deluxe mobo
    Core i7 920 @ 4.0
    6GB G.Skill DDR3 1600
    Evga GTX 480 SC+
    SB X-FI Fatality
    640GB WD "Black"
    Dell 3007WFP-HC 30" LCD / Acer H233H 23" LCD

  2. #177
    Charter Member 2012
    Join Date
    Jan 2008
    Location
    Newark England
    Age
    57
    Posts
    697
    Playing with this one still a fair bit to do.

    Attachment 15719
    My system specs are The wifey says no to a new computer

  3. #178
    Looks great bruce!! Love the "USED/WEATHERED" Look
    [SIGPIC][/SIGPIC]
    Patrick

  4. #179
    Ok people. Here's the latest regarding the Pilot's Manual.

    I've just finished the Instruments and Navigation sections. These include instructions in the use of radar, and HSI allowing you people to navigate in the dark and over the sea.


    All of this is good stuff. Now come the best stuff: Weapons!!:tgun2:

    All that's remaining to put down are the ASCU and ARMAMENT PANEL with instructions on loadouts, weapons selection and dropping ordnance on cue.

    This part is as big as the previous one, so please be patient. I'm working my fingers to bloody stumps to get this thing done as fast as I can.

    regards

  5. #180
    Great looking paint Bruce!

    Thanks for your hard work Zeus. I'm not much of a Jet Jock, so I need the manual bad, LOL!

  6. #181
    Quote Originally Posted by MenendezDiego View Post
    I flew her last night and am in love!

    I did have a minor issue though..

    ..if I slew the aircraft, say from the active to a parking location, once I am finished slewing and back 'in game' the aircraft bounces around like crazy. The problem can be fixed by applying power then slamming on the breaks.

    This also happens when I connect to the catapult.

    Regards, Diego
    Your not alone with this problem Diego. I hope the patch will fix it.

  7. #182

  8. #183
    Does this baby have speedbrakes?
    [SIGPIC][/SIGPIC]
    Patrick

  9. #184
    SOH-CM-2023
    Join Date
    Jun 2005
    Location
    Netherlands
    Age
    65
    Posts
    1,232
    Blog Entries
    1
    Good point! In Paul's movie I saw a big underfuselage brake but I didn't see it on the virtual plane.

  10. #185
    The air brake works just fine here?
    Swa se ðeodkyning þeawum lyfde

  11. #186
    Quote Originally Posted by BOOM View Post
    Does this baby have speedbrakes?
    Quote Originally Posted by Stickshaker View Post
    Good point! In Paul's movie I saw a big underfuselage brake but I didn't see it on the virtual plane.
    The aircraft has airbrakes. There are two ways to activate them. One is for using the assigned keyboard combination for Activate Spoilers. The other one is to click a small button on the throttle.

    The keyboard is faster but only has two settings: fully open or fully closed. The throttle button allows you to extend the speed brake to any point between 0 and 60 degrees.

  12. #187
    Charter Member 2012
    Join Date
    Jan 2008
    Location
    Newark England
    Age
    57
    Posts
    697
    VA-37

    Attachment 15866

    Bruce
    My system specs are The wifey says no to a new computer

  13. #188
    Quote Originally Posted by ZEUS67 View Post
    The aircraft has airbrakes. There are two ways to activate them. One is for using the assigned keyboard combination for Activate Spoilers. The other one is to click a small button on the throttle.

    The keyboard is faster but only has two settings: fully open or fully closed. The throttle button allows you to extend the speed brake to any point between 0 and 60 degrees.
    You can also assign an Controller-axis to operate the speed brake/air brake. I use the slider on my Saitek X52 Pro Throttle as the air brake switch.

    Go into your axis assignments under the controller settings in FSX, and assign your Spoiler axis to the slider on your throttle, if you have off course an controller with an slider on it.

    By this way, I can gradually open/close the air brakes.

  14. #189
    One very important point regarding the air brake is that it is only operational when the wheels are up. If you lower the landing gear, the air brake will automatically retract to its fully closed position and won't be operational until you retract the landing gear.

  15. #190
    Quote Originally Posted by bruce448 View Post
    VA-37

    Attachment 15866

    Bruce
    GASP!!! Beautiful!

    NC

  16. #191
    Senior Administrator PRB's Avatar
    Join Date
    Jun 2005
    Location
    MO (KSUS)
    Age
    62
    Posts
    9,410
    Photo Op, change of command!
    MB: GIGABYTE GA-X299 UD4 PRO ATX
    CPU: Intel(R) Core™ Processor i9-10900X Ten-Core 3.7GHz
    MEM: 64GB (8GBx8) DDR4/3000MHz Quad Channel
    GPU: RTX 3080 Ti 12GB GDDR6
    OS: Win 10 Pro 64bit
    HP Reverb G2

  17. #192
    SOH-CM-2023
    Join Date
    Jun 2005
    Location
    Netherlands
    Age
    65
    Posts
    1,232
    Blog Entries
    1
    Quote Originally Posted by ZEUS67 View Post
    One very important point regarding the air brake is that it is only operational when the wheels are up. If you lower the landing gear, the air brake will automatically retract to its fully closed position and won't be operational until you retract the landing gear.
    Thanks for this info, Zeus.

  18. #193
    SOH-CM-2021 warchild's Avatar
    Join Date
    Feb 2008
    Location
    Bend, Oregon
    Age
    73
    Posts
    5,466
    Blog Entries
    3
    Razbam contacted me and asked me to look into the hopping problem. Apparently when i did the original FDE last weekend, i overlooked a couple things. As is, I've changed contact points for the nose wheel, static CG height and static pitch angle so that there is no difference in plane posture between normal and slew mode. i believe the changes will eliminate the bouncing problem.
    I must apologize to you all as the blame for this rests entirely with me. I tried doing too much in too little of a time frame, and things got missed. i hope you all will forgive me for that.
    Pam

  19. #194
    When are they going to release the update & owners manual?

  20. #195

    Nav Light !

    Hi guys,
    I did not find the lines corresponding to the nav_light in the 'aircraft.cfg'
    Indeed, on my desktop, these lights (the green one and the red one) are really too large.
    I would wish to use 'the 3D LIGHTS' of A2A.
    Anyone has an idea ?

    mathieu

  21. #196
    Charter Member 2011
    Join Date
    Jun 2005
    Location
    2nd star to the right...you see that old torino?..ask there
    Age
    52
    Posts
    1,373
    Gents:
    update/patch will include the following

    Pilot´s aircraft manual
    corrected cfg contact points (solution for the "bouncing" bug
    interior lights effects (missing in original release)
    auto engine exhaust smoke
    engine damage and "flameout" taken out of the equation, due to many complaints regarding this, we decided to "dumb down" the aircraft, apparently, not too many are enjoying it.Now you get just a Master Caution warning light with the pertinent caution light in the advisory panel.I was about to start a poll regarding this,but decided not to at the end.
    Revised jettison function, made it better
    Revised AOA indexer
    Revised HUD

    Date of release, Monday/Tuesday next week, I´m sorry it took this long (1 week more than advertised) but i wanted it to be patched only once.

    Best regards

    Prowler

  22. #197
    Charter Member 2011
    Join Date
    Jun 2005
    Location
    2nd star to the right...you see that old torino?..ask there
    Age
    52
    Posts
    1,373
    Quote Originally Posted by mathieu View Post
    Hi guys,
    I did not find the lines corresponding to the nav_light in the 'aircraft.cfg'
    Indeed, on my desktop, these lights (the green one and the red one) are really too large.
    I would wish to use 'the 3D LIGHTS' of A2A.
    Anyone has an idea ?

    mathieu
    External lights (sans beacon lights) are all hard coded due to certain characteristics of them, for instance, all the wing lights have to be hard coded or they will not follow the wing tip when folded. As for the tail light, it can be either static or flashing (you got the switch at the lights panel), so in order for that to happen, you have to use a hard coded light. Sorry for that.

    Best regards

    Prowler

  23. #198
    "engine damage and "flameout" taken out of the equation"
    Sorry to hear that! I for one would like to have a way to put it back in. A software switch or something. Is it possible without you doing another patch? If not thats fine too.

    Jim

  24. #199
    Charter Member 2011
    Join Date
    Jun 2005
    Location
    2nd star to the right...you see that old torino?..ask there
    Age
    52
    Posts
    1,373
    Well, it´s up to you,many are complaining about this, we know is the right thing, that´s what happens, but when people start complaining how they are NOT enjoying their purchase, it makes you wonder what´s really going on..

    If i see enough people in favor of sticking with it, we´ll stick with it, if not, we´ll dumb down the aircraft.
    there is no way to implement a switch in the plane, sorry for that.

    Best regards
    Prowler

  25. #200
    Agree with Jim, I like ''the right thing'', as close as possible.

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •