WIP: FSX Solomon 1943 -- long --
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Thread: WIP: FSX Solomon 1943 -- long --

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  1. #1

    WIP: FSX Solomon 1943 -- long --

    Guys,

    well, somebody just had to do it.
    After reading many books and researching, I started my first scenery design project and I'm about half way through.

    Outline


    The Solomon Islands were the showplace of a huge effort of forces from the US, New Zealand and Australia to push back the Japanese movement towards the south Pacific and New Zealand. It is also the showplace of great despair, suffering and violent battles. After reading books like “Jolly Rogers”, “Baba Black Sheep” or “Black Cat Raiders” I started to fly over the Solomon in FSX to get a feeling of the area. In the beginning I was disappointed, because the landclass was way off and the mesh not at all like the real thing. FSGlobal mesh and third party landclass did some good corrections on that part, but now the meager or non existing airports started to annoy me. Thanks to www.pacificwrecks.org (please donate, Justin Taylan is doing some great work and without this information FSX Solomon 1943 would not have been possible) and ADE – airport design editor – I was able to do some vital corrections and additions here.
    Most of my photographic reference data for the airfields date around the fall of 1943, so I chose the scenario to be around September 1943. The Americans had taken Vella Lavella already and were pounding Bougainville and Rabaul. The next airfield of the Japanese navy, the Ballale airfield island off the coast of Bougainville, was knocked out already (left to "wither on the vine") and the two airfields on the south coast of Bougainville were badly damaged.


    Recommendations


    I strongly suggest using a decent mesh for the area, like FSGlobal, FSGenesis or freeware. Also a correct landclass product is needed, the original FSX is horrible.


    Surprisingly, some of the nicest payware aircraft fit right into the scenario:


    Aerosoft PBY Catalina
    A2A P47-D Thunderbolt
    A2A WOP A6M Zero
    A2A WOP P40 Warhawk
    A2A F4U1-D Corsair
    A2A B17 Flying Fortress
    Vertigo Studios F6F Hellcat
    Vertigo Studios SBD Dauntless
    Sky Unlimited / Aeroplane Heaven P38 Lightning

    MAAM Sim C-47 Skytrain
    MAAM Sim TBF Avenger
    MAAM Sim B-25 Mitchell
    Alphasim B-24 Liberator or B-17


    There are also a lot of free aircraft to be had, e.g. a very nice H6K Mavis, a Mitsubishi Claude, Grumman Wildcats / FM2, Kingfisher and Grumman Duck, and so on.
    Unfortunatly a decent P39 Airacobra is nowhere out there…


    I left Vella Lavella / Barakoma out, because Jim Dhaenens did a great job of constructing this already. It can be downloaded from http://www.simviation.com et al. See http://www.sim-outhouse.com/sohforum...akoma-Released .


    You might want to download the FSX WW2 aircraft carrier group, which also comes with a nice FM2 (GM built F4F Wildcat). Historically it is dated after September 1943, especially the camouflage used later in the war, but it still fits nicely into the scenery and gives the opportunity of Coral Sea carrier ops.


    Special Scenery


    Thanks to the outstanding work of Justin Taylan from http://www.pacificwrecks.org, I was able to place all the important and still visible shipwrecks and even some aircraft wrecks


    Airports or Seaplane bases - Status

    The airfields have tower frequencies, prominent ones have NDB transmitters, and static planes in revetments and vehicles as well as other contemporary objects. They are designed after original maps and photographs of late 1943.
    already completed:

    Name Location
    Bomber 1 / Henderson Field Guadalcanal
    Bomber 2 / Carney Field Guadalcanal
    Bomber 3 / Koli Field Guadalcanal
    Crash Strip Guadalcanal none
    Fighter 1 / Lunga Field Guadalcanal
    Fighter 2 / Kukum Field Guadalcanal
    *
    Renard Field / South Field Russell Islands P38 and P39 bomber units
    Banika Field / North Field Russell Islands fighter units, F4U, F6, F4
    *
    Segi Airfield New Georgia fighter units
    Munda Airfield New Georgia fighter and bomber units
    Ondonga Airfield New Georgia fighter units, P40, RNZAF
    *
    Vila Airfield Kolombangara not used, destroyed
    *
    Gizo Airstrip Gizo not used until after the war
    Gizo seaplane base Gizo USN PBYs

    *
    Barakoma Airfield Vella Lavella F4U, F6F USMC, USN
    *
    Ballale Airfield Ballale Japanese Navy
    *
    Kahili Airfield Bougainville Japanese Navy

    *

    These are left to be completed:


    Tulagi Seaplane Base - Florida Islands - ex Japanese, small RNZAF base
    Halavo Seaplane Base - Florida Islands - RAAF, USN, RNZAF PBYs
    *
    Rekata Seaplane Base - San Cristobal - Japanese Navy
    *
    Tonolei Harbour - Bougainville - Japanese navy / seaplanes
    *


    Emergency Strip - Guadalcanal - n/a none

    Seaplane Base - Russell Islands - small PBY base, and ferry traffic


    Other work to be done:

    - I need to populate the airfileds - this is step 2 in my workflow

    - Ive never programmed AI traffic, so I have to do some learning on that part
    - I've never designed scenery objects... I will have to learn how to design and texture 3d objects
    - I need to gain some knowledge on how to define landclasses and redesign shorelines or build small islands and such. There is much to be done here.
    - I want to build a "destruction library" that will include bomb craters, destroyed planes and other equipment or scenery to populate the airfields with
    - I want to build "used look library" to make the airfields more lively (oil stains, sand heaps, wheel marks etc)

    AI traffic


    I will include traffic at many airfields (CAP combat air patrols), as well as long distance patrols or other missions. You will see PBYs patrolling the coasts of the islands, and Corsairs flying high altitude CAPs, as well as B-24s, B-25s or B-17s flying missions.


    You will also see high speed torpedo boats on patrols, as well as Fletcher class destroyers and supply ships on their missions. Submarines and small ships will also be seen, this includes Japanese traffic!
    A landable aircraft carrier with destroyers will cruise between the islands of Vella Lavella and Kolombangara.
    Japanese shipping will cruise around southern Bougainville and there will be some action around Tonolei harbour and Kahili.

    I have one plea to make: if anyone knows a source were I can obtain some decent static or AI planes or ships of that era, please let me know.

    Timeline:

    I guess I need some 6 to 8 weeks to complete this project. I hope !

    But now, here are some pictures of completed basic airfields.


    Cheers,
    Mark Schimmer

  2. #2
    some more images:

  3. #3
    Very cool!
    Intel I7 8700 16gb DDR4 RAM GTX 1060 3GB with Windows 10

  4. #4
    MCDesigns
    Guest
    Oustanding work Mark, very impressive! one of my projects was to do some airfields like this also. I did a collection of WWII objects and scenery for the donationware corsair project here for FS9. It's been my intention to recompile them for FSX and do a series or WWII airfields also focusing on as realistic visual experience as possible since Combat really isn't an option, at least not with my knowledge. My first airport was Munda based of some good photoreal data (see below) and my plans for the area was to redraw all the islands to more correct and realistic.

    It's very obvious you have much more data (and time, LOL) to work with and your package is much more accurate than what mine would have been, well done!! I look forward to enjoying your work, it looks great!

    Landclass is a easy fix, stiz has a good change in the library here that makes the Solomons more jungle.

    Attachment 739

  5. #5
    Master of Disaster
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    SWEEEEEEEET! My favorite place to fly is "The Slot"!!
    If government was the answer, it was a stupid question!

  6. #6
    good work so far, and I look forward to giving this area a buzz when ready. hope you can get some sleep over the next 2 months.

    good luck and thanks
    MC

  7. #7
    Happiness Consultant
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    Quote Originally Posted by MCDesigns View Post
    ... I did a collection of WWII objects and scenery for the donationware corsair project here for FS9. It's been my intention to recompile them for FSX and do a series of WWII airfields also focusing on as realistic visual experience ...
    And I'm still waiting on your converted ww2 vehicles MC ... unless of course I missed the announcement that they've been converted and stuck in a library somewhere ...
    "Trust no man living with power to endanger the public liberty!" John Adams 1772

    Snuffy / Ted

  8. #8
    David,

    thanks for the head-up. In fact, MCD already gave me some hints on that matter, and I think this will be the way to go - although this will mean that I have to start from the beginning and I will have to develop new skills along the way. But I think the result will be worth it - I already started.

    Cheers,
    Mark

  9. #9
    Happiness Consultant
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    Outstanding work Mark! I can't wait for this to complete ... in the mean time I'll be looking into some of the other "enhancers" you mentioned.

    Quote Originally Posted by MCDesigns View Post
    Oustanding work Mark, very impressive! one of my projects was to do some airfields like this also. I did a collection of WWII objects and scenery for the donationware corsair project here for FS9. It's been my intention to recompile them for FSX and do a series or WWII airfields also focusing on as realistic visual experience as possible since Combat really isn't an option, at least not with my knowledge. My first airport was Munda based of some good photoreal data (see below) and my plans for the area was to redraw all the islands to more correct and realistic.

    It's very obvious you have much more data (and time, LOL) to work with and your package is much more accurate than what mine would have been, well done!! I look forward to enjoying your work, it looks great!

    Landclass is a easy fix, stiz has a good change in the library here that makes the Solomons more jungle.

    Attachment 739
    Just recompile those scenery items from that corsair pack to FSX and I'd be very happy!
    "Trust no man living with power to endanger the public liberty!" John Adams 1772

    Snuffy / Ted

  10. #10
    Master of Disaster
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    Please "regress" to 1942!!
    If government was the answer, it was a stupid question!

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