Flying Stations Swordfish - Page 2
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Thread: Flying Stations Swordfish

  1. #26
    Skippy Bing..........great model, thanks for all your hard work on this one, it was a privilege being on the beta team, thanks to all other members of the Flying Stations Team in getting the fde and paint on the line ready to deploy.

  2. #27
    wow - nice model !

    Thanks to all who worked on it and for sharing it :ernae:
    enter..the Sandman

    visit Heywood Planes - YouTube

  3. #28
    Quote Originally Posted by ananda View Post
    Superb model Rich




    George
    ananda, Superb indeed but I only did the FD and crash testing the model was done by Skippy Bing

  4. #29
    Top quality
    Better than some paywares ... if you know what I mean !!!!!

    Italo

  5. #30
    Retired SOH Administrator Ferry_vO's Avatar
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    Great aircraft!

    Have missed a good freeware one since Fs2002!
    Intel i9-13900 Raptor Lake , Be Quiet! Dark rock slim cooler, 32 Gb Corsair DDR5 RAM, MSI Z790 Tomahawk motherboard, Asus RTX 4060Ti 16Gb, Thermaltake 1050 Watt PSU, Windows 11 64-bit 1 m2, 4 SSD, 2 HDD.

  6. #31
    Quote Originally Posted by Ferry_vO View Post
    Great aircraft!

    Have missed a good freeware one since Fs2002!
    The model is from the same author, I think. :salute:
    Mathias


  7. #32
    Retired SOH Administrator Ferry_vO's Avatar
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    Quote Originally Posted by Mathias View Post
    The model is from the same author, I think. :salute:
    Yep! :d

    One of my favourite aircraft when I first started MS Flightsimming!
    Intel i9-13900 Raptor Lake , Be Quiet! Dark rock slim cooler, 32 Gb Corsair DDR5 RAM, MSI Z790 Tomahawk motherboard, Asus RTX 4060Ti 16Gb, Thermaltake 1050 Watt PSU, Windows 11 64-bit 1 m2, 4 SSD, 2 HDD.

  8. #33
    Thanks for this, she's one of the all time greats and I've been dying for one for ages!! :salute:

  9. #34
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    It's realy cool but i don't know how drop a torpedo?

  10. #35
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    another one in the pipeline

    November 1942, Operation Torch



    Bruce
    My system specs are The wifey says no to a new computer

  11. #36
    Bruce, love the Operation Torch textures, there really are a ridiculous number of schemes for the old bird!

    Dominikx, there should be instructions for dropping torpedos in the read me, think it's on the last couple of pages somewhere, where I've dumped the contents of my brain into a word document basically.

  12. #37
    Does anybody have a fix or replacement for the sound file? Mine has a noticeable annoying looping sound near full throttle? It looks and flies pretty well otherwise.

    Stan V.

  13. #38
    2010 Grabber Blue GT
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    NICE !!!

    Been hoping for one ever since the great Alphasim 2004 version.

    Thank You
    Old Crow

    In Memory Still

  14. #39
    While going through some of my collection of aircraft profile websites i came across these. I like it with the sparrow!





    http://www.madoc.us/profiles.html

    some more authentic profiles:
    http://www.cbrnp.com/profiles/quarter2/swordfish.htm
    [SIGPIC][/SIGPIC]

  15. #40
    A great airplane and many thanks to the team responsible for putting it together and releasing it.

    One thing I'd like to point out though. As the package uses an installer I installed it to a dummy FSX folder (I don't trust installers). Before copying from my dummy folder to my proper FSX I noticed it installed 9 new effects but I already had 3 of them in my FSX/effects folder. fx_obslight_white, fx_obslight_green and fx_obslight_amber. The thing that might be a problem is if someone runs the uninstaller it may remove this three effects files which I presume are used by some other aircraft or scenery.

  16. #41
    Anthony, Good catch, I'll change that in the next installer. It should only add effects starting with fx_fsXXXX, looks like I need to check out the dummy folder structure I've set up for making installers!

    [YOUTUBE]ViUjCSXDpP8[/YOUTUBE]

  17. #42
    raptor19
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    Flying Stations - Thanks for the model, another important gap filled!:ernae:

    simkid22 - Thanks for the links to the profiles, very interesting!

  18. #43
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    it don't have launch assistance but it super without this !!!!!!!!!

  19. #44
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    Really enjoying this nice plane. Thanks very much.

    When I start one of the models with a torpedo showing, there is no torpedo. Should that show up automatically? The docs give an indication that stores and rear occupants are activated the same way. What way is that?

  20. #45
    Quote Originally Posted by jimjones View Post
    When I start one of the models with a torpedo showing, there is no torpedo. Should that show up automatically? The docs give an indication that stores and rear occupants are activated the same way. What way is that?
    You need to create a flight with the Swordfish then save the flight with a name.

    Close FSX and go to

    C:\Documents and Settings\YourAccount\My Documents\Flight Simulator X Files and open the .FLT file.

    Edit the file and add:

    [DroppableObjects.0]
    ObjectSet.0=Torpedo_MkXII, 1

    at the end of the file.

    Re-start FSX and from the main screen, select "Load" and load the flight you edited.

  21. #46
    Quote Originally Posted by dominikx View Post
    it don't have launch assistance but it super without this !!!!!!!!!

    Launch Assist was left out since the FSX launch speed is way above the Swordfish max speed of 130 kts, more realistic to do free take offs.

  22. #47
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    Quote Originally Posted by ananda View Post
    You need to create a flight with the Swordfish then save the flight with a name.

    Close FSX and go to

    C:\Documents and Settings\YourAccount\My Documents\Flight Simulator X Files and open the .FLT file.

    Edit the file and add:

    [DroppableObjects.0]
    ObjectSet.0=Torpedo_MkXII, 1

    at the end of the file.

    Re-start FSX and from the main screen, select "Load" and load the flight you edited.
    Thanks, Ananda. Will give that a try. Saw that in the docs, but did not think one had to do all that just to get the fish to show.

    It seem its all the young whippersnappers that have the answers>

  23. #48
    Just add the correct weight to the payload section to get the torpedo or bombs to show, do what ananda said if you want it to be a droppable object!

    Any sign of any repaints yet?

  24. #49
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    Quote Originally Posted by peter12213 View Post
    Just add the correct weight to the payload section to get the torpedo or bombs to show, do what ananda said if you want it to be a droppable object!

    Any sign of any repaints yet?

    3 textures gone for upload, 820, 822 and 833 NAS

    Bruce
    My system specs are The wifey says no to a new computer

  25. #50
    Retired SOH Administrator Henry's Avatar
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    Thanks Bruce!
    H
    DONT CRY WHEN YOU LOSE SOMEONE
    SMILE BECAUSE YOU KNEW THAT PERSON
    IN ABOOK!

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