Papua New Guinea Redux
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  1. #1

    Papua New Guinea Redux

    Been working on the nuts and bolts that require to be done to get a theater to run.

    Map with airfields so I can figure out a frontline and splash screen to fit the time frame.
    Attached Thumbnails Attached Thumbnails RAAF Recruit.jpg   PNG Airfield Locations Map.jpg  
    Last edited by rbp71854; April 2nd, 2024 at 18:51.
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  2. #2
    SOH-CM-2024 Pat Pattle's Avatar
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    Excellent news Bob! If I can be of any assistance with the airfields etc let me know.

    Love that RAAF poster!
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  3. #3
    The recruiting poster these days would be considered highly offensive to the ladies.

    Thanks Clive for the generous offer. Of course I can use the help in the airfield area. I have maps, sketches, and data on most of the airfields. A lot of the airfields were marsten mat, coral and or just dirt, some were even swamps. So pick your poison,let me know by private message and I will send you the data. Right now I am concentrating on 1941 to 1943 action.

    png alexishafen I airfield S5*5'0" E145*48'0" 0 Alexishafen I png01 Japan
    png alexishafen II airfield S5*5'0" E145*48'0" 0 Alexishafen II png02 Japan
    png awar airfield S4°8'0" E144*51'0" 0 Hansa North png03 Japan
    png but-west airfield S3*23'0" E143*12'0" 0 But West png04 Japan
    png but-east airfield S3* 24'0" E143*18' 24" 0 34 But East png05 Japan
    png buna airdrome S8*40'08.00" E148*24'00.00" 0 0 Buna Airdrome png06 Japan
    png lae airdrome S6*34'50" E146*59'56" 0 Lae Airdrome png07 Japan
    png madang airdrome S5*12'31.74" E145*47'15.83" 0 0 Madang Airdrome png08 Japan
    png nubia airfield S4*12'0" E144*55''0" 0 Nubia Airfiled png09 Japan
    png saidor airdrome S5*34'0" E146*30'0" 0 Saidor Airdrome png10 Japan
    png wewak airdrome S3*34'0" E143*38'0" 0 Wewak Airdrome png11 Japan
    png kila-kila airdrome S9*29'25.36" E147*11'31.41" 0 0 3-Mile Airdrome png12 RAAF
    png berry airdrome S9°24'0" E147*18'0" 0 12-Mile Drome png13 RAAF
    png durand airdrome S9*22'0" E147*9'0" 0 17 Mile Airdrome png14 RAAF
    png jackson airdrome S9*26'36" E147*13'12" 0 7-Mile Airdrome png15 RAAF
    png rogers airdrome S9*2'37.12" E146*53'40" 0 30-Mile Airdrome png16 RAAF
    png schwimmer airdrome S9*22'25.56" E147*13'56" 0 14-Mile Airdrome png17 RAAF
    png gurney-strip-1 airfield S10*18'15" E150*20'20" 0 Milne Bay No.1 png18 RAAF
    png gurney-strip-2 airfield S10*19'0" E150*15'0" 0 Milne Bay No.2 png19 USAAF
    png turnbull airfield S10*18'0" E150*23'0" 0 Milne Bay No.3 png20 USAAF
    png horanda airfield S8*46'45" E148*20'35" 0 Dobodura Airfield png21 USAAF
    png port-moresby-seaplane-base seaplane S9*28'0" E147*10'60" 0 Port Moresby Seaplane Base png22 USAAF
    png finschhafen airdrome S6*37'15" E147*53'0" 0 Finschhafen Airdrome png23 USAAF
    png samarai-seaplane-base seaplane S10*36'36.1656" E150*39'42.9588" 0 Samarai Seaplane Base png24 USN
    png gasmata airdrome S11*20'02.5000" E154*07'34.0800" 0 Gasmata Airdrome png25 Japan
    png rapopo airfield S4*31'24.45" E152*18'56.9100" 0 0 Rapopo Airfield png26 Japan
    png tobera airfield S4*24'45.5904" E152*14'40.2072" 0 30 Tobera Airfield png27 Japan
    png vunakanau airdrome S4*40'39.68" E152*08'44.9700" 0 490 Vunakanau Airdrome png28 Japan
    png kerevat airdrome S4*20'59.5500" E152*3'50.3568" 0 90 Kerevat Airdrome png29 Japan
    png lakunai airdrome S4*13'37.1568" E152*10'40.2000" 0 20 Lakunai Airdrome png30 Japan
    png malaguna emergency-strip S4*14'10.7988 E152*8'0.0000 0 0 Malaguna Emergency Strip png31 Japan
    png ballale airfield S7*5'17.0200" E155*45'57.81" 0 Ballale Airfield png32 Japan
    png buka airfield S5*25'19.34" E154*39'56.92" 0 Buka Airfield png33 Japan
    png bonis airfield S5*26'48.83" E154*43'8.32" 0 Bonis Airfield png34 Japan
    png kahili airfield S4*6'8.6300" E152*59'10.7200" 0 Buin Airfield png35 Japan
    png kara airfield S6*41'11.3700" E155*50'12.7100" 0 Kara Airfield png36 Japan
    png torokina airfield S6*12'32" E155*04'05" 0 Cape Torokina Airfield png37 Japan
    png borpop airfield S3*52'34" E152*48'45" 0 Borpop Airfield png38 Japan
    png kavieng airfield S2*34'46" E150*48'29" 0 Kavieng Airfield png39 Japan
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  4. #4
    Looks like a great map Bob! The one thing about Rabaul in PTO was that it was near the edge of the map and the elevation data was missing in that area. Looking forward to seeing some proper Rabaul action here!

  5. #5
    Yes should be able to get some great bomber runs on Simpson Harbor, also battle of Bismarck Sea, some of battle of coral sea, and definately the 45 days of defending Port Moresby by the RAAF.
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  6. #6
    Member sixstrings5859's Avatar
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    Outstanding news ! Excited ! Thank you so much for the work and effort ! Regards, Scott

  7. #7
    Quote Originally Posted by rbp71854 View Post
    Yes should be able to get some great bomber runs on Simpson Harbor, also battle of Bismarck Sea, some of battle of coral sea, and definately the 45 days of defending Port Moresby by the RAAF.
    The battle of the Bismarck Sea and the RAAF defense of Port Morseby was done in CFS3 Rising Sun by Talon many years ago.He also did Carrier strikes on Rabaul for PTO,my son(his nephew)still flies them.

    Hiede

  8. #8
    Quote Originally Posted by Hiede View Post
    The battle of the Bismarck Sea and the RAAF defense of Port Morseby was done in CFS3 Rising Sun by Talon many years ago.He also did Carrier strikes on Rabaul for PTO,my son(his nephew)still flies them.

    Hiede
    Yes, Al contributed a considerable amount of quality and very accurate work to all the pacific theaters that we worked on. Sorry that a lot of Al's work did not get into an update to RS before everyone scattered back to the ETO.
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  9. #9
    Still making progress, have finished up the rivers portion of the theater. Started work on the lakes, however, it will be a slow go as the world shapefiles include the swamps as lakes which is not going to fly. So I will have to do the lakes on PNG island point by point using the topos.

    Started removing some of the rs aircraft not part of the PNG. Also been working on the uimusic, I think I got it right now. Have to relearn all these ins and out of the game. Took me 2 days to figure out how to do an alpha and process the splashscreen in DTX 555-1. geez. I have just forgotten so much.
    Attached Thumbnails Attached Thumbnails PNG_Rivers.jpg  
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  10. #10
    Quote Originally Posted by rbp71854 View Post
    Still making progress, have finished up the rivers portion of the theater. Started work on the lakes, however, it will be a slow go as the world shapefiles include the swamps as lakes which is not going to fly. So I will have to do the lakes on PNG island point by point using the topos.Started removing some of the rs aircraft not part of the PNG. Also been working on the uimusic, I think I got it right now. Have to relearn all these ins and out of the game. Took me 2 days to figure out how to do an alpha and process the splashscreen in DTX 555-1. geez. I have just forgotten so much.
    Wow, that's a lot of water, and great progress Bob! Another thing I have wondered about is the possibility of creating a hi-res in game map based on the theater creation files. Is it possible to put those shape files into some sort of very large bitmap or jpg?

    Also, an interesting challenge with the jungle is how the trees overhang and cover everything. Having spent some time in PNG and flown over some of those jungles, there's a lot of those streams you'd never know were there.

  11. #11
    Yes it is a lot of water. You should see all the amount of swamp areas. I have been using a map generated by gm to create the theater map. Did it for all the theaters in RS. I have used tiff, and png exported maps of the PNG islands and then flood fill the 2 colors in corel. Very difficult to get a high resolution map after processing to extended bmp 555-1.

    Quote Originally Posted by gecko View Post
    Wow, that's a lot of water, and great progress Bob! Another thing I have wondered about is the possibility of creating a hi-res in game map based on the theater creation files. Is it possible to put those shape files into some sort of very large bitmap or jpg?

    Also, an interesting challenge with the jungle is how the trees overhang and cover everything. Having spent some time in PNG and flown over some of those jungles, there's a lot of those streams you'd never know were there.
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  12. #12
    SOH-CM-2024 Pat Pattle's Avatar
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    Hi Bob,

    On that list, are the co-ords correct for the new map? Am assuming they are but just wanted to check!
    CFS3 Battle of Britain Website: https://cfs3bob.wixsite.com/cfs3-bob
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  13. #13
    The coordinates are from 2 different sources, Pacific Wrecks and Airdromes Guide of Southwest Pacific published by FEAF 1944.

    Now the map will be needing tweaking once all the bits and pieces are put into a theater. The present coastline of the map was produced by using 1945 US Army army topos. Some of the scanned topos were skewed some so there will be some problems that will require tweaking.
    Right now I have 3 different sets of alt_xxx.bmp maps ready to see which ones are best.

    Clive you have now been drafted into the FEAF.



    Quote Originally Posted by Pat Pattle View Post
    Hi Bob,

    On that list, are the co-ords correct for the new map? Am assuming they are but just wanted to check!
    Attached Thumbnails Attached Thumbnails Far-East-Air-Force.jpg   5af.png  
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  14. #14
    Making progress, still a long way to go.
    Attached Thumbnails Attached Thumbnails capture_003_23042024_161739.jpg   PNG.jpg  
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  15. #15
    Member sixstrings5859's Avatar
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    Oh Yeah ! Keep up the good work. Thank you ! Regards, Scott

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