Thanks Clive, this texture required a lot of road adjustments due to the poor quality of the original road mask. The next texture, largecity, wont need any road adjustment editing so it should go quicker. Its still quite messy where two textures join though.
I may remove the concrete texture because of distant repetitive tiling issues, but If that bit is darkened it may not be so obvious.
I like your Bob package buildings.
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