Groundcrew 2048 texture settings
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  1. #1
    SOH-CM-2024 Pat Pattle's Avatar
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    Groundcrew 2048 texture settings

    Hi All,

    Probably a daft question, but are the old Groundcrew 2048 texture settings still relevant now that our graphics cards are way better these days?

    http://www.mrjmaint.com/RegsHanger/G...20settings.php

    Thanks,

    Clive
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  2. #2
    Member greycap.raf's Avatar
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    Yep, the main points still stand. You need the max dimensions in the Texture Info screen to be at least that high, and the Texture Limits set to zero on the instructed values. Everything else, experiment freely.

  3. #3
    SOH-CM-2023 mongoose's Avatar
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    I just use the 1024s for AIs and have all player ac at 2048.

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  4. #4
    SOH-CM-2024 Pat Pattle's Avatar
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    Thank you Gents, I shall go and experiment!
    CFS3 Battle of Britain Website: https://cfs3bob.wixsite.com/cfs3-bob
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  5. #5
    Yep, I still use these settings as the basis for my settings. You can probably set everything on the texture limits page to 0. This prevents CFS3 from limiting any of the texture sizes.

  6. #6
    SOH-CM-2024 Pat Pattle's Avatar
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    Thanks Daniel, that did seem to improve things a bit, low down.
    I also maxed out all in the Texture info section but that messed the water up, I reset those particular ones back to half way and all seems well again. 👍
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