Hi, I would like to create a flood scenario with ADE, with houses submerged in water and mud. Can you give me some advice on creating it? It will be used to carry out S.A.R. missions. with helicopters. Using ADE I saw that it only has "water" as a surface, but it remains too clean to be compared to dirty flood water. Could it be possible to modify the basic "water" file of prepar3d and then add it with a new name?