Originally Posted by
Daiwilletti
I just took a look at my campaign overlay for PTO. It only has the 3ja_g4m1. I have never flown it! I think you might be on to something with the b25 cockpit textures. They could well be worth bringing over I may have been too enthusiastic in my clean out forgetting these things are often shared.
"I tried the modded avhistory g4M1 here that looks to be newer and edited the pto 1943 campaign.xml to refer to it ("g4m1" changed to "G4M1 Betty" as the modded plane is named in its aicraft.cfg under sim, name, and model) but it doesnt work."
If you go through the requisite steps it should be no trouble importing an aircraft into the package. The campaign techtree entry date needs to be after the entered service date of the aircraft's xdp file. The name of the entry in the techtree should match the m3d/xdp name.
In the aircraft cfg file, I use the xdp shortname in the Title entry of the cfg file, the other two entries match the m3d/xdp name.
You have a lot of things to check in the aircraft xdp when bringing an aircraft into an install. You need the correct guns in the gunstations, the correct pylons and weapons in the loadouts. Don't forget to check the soundfile. Even damage effects can be uprated but my install should cater for most guns, damage effects and weapons already.
Go into the cockpit m3d for the new Betty and check that all the textures are either in the aircraft folder or in the shared folder. I tend to grab most shared textures and stick them in the shared folder, to winkle out duplicates. You would be amazed how many duplicate shared textures are in ETO, for example. Some have lower quality so it pays to sort them out.
I just had a look in the cockpit m3d of the "new" Betty. The only thing funny were some"pilot stack" dds entries. I did not like the "new" betty xdp file. you should switch out the US guns and weapons for Japanese ones which you can probably get from the existing Betty xdp. I could see very little to trip you up in bringing the aircraft over.
Make sure all campaign missiontypes are represented in the loadouts section of the aircraft xdp file, including "recon".
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