Pacific Scenery Issues - Page 2
Page 2 of 3 FirstFirst 123 LastLast
Results 26 to 50 of 60

Thread: Pacific Scenery Issues

  1. #26

    Icon5

    Hi S,
    Great, so you have some fault finding!

    If it was a missing tex tile it would show as bright green not black, so it's not that.

    Probably one of the new tiles has not been saved in the correct format, and so that's why it does not display, but shows black. What you could do is unpack the same updated scenery/tex packs into a seperate folder, then look at the lists of textures. See what sizes there are (there will be different sets of kb sizes), and see if there is an odd one in the list that is a different kb size to the ones around it, that will be the odd-one-out, you can then resave it to the correct format and replace.

    See what you can find....

    Cheers

    Shessi

  2. #27
    A few observations based on your screenshot.

    The Mount Fuji scenery was by XavierB. Its in Japan. Japan is outside the SWPTO so it uses ###bsu#... landclass texture bitmaps & not the ###hsu# series.

    The screenshot shows "light" green tree bitmaps, so probably Pactex, & certainly not the dark FSX style textures created by Dvslats that I prefer.

    It looks a little like a blending issue between landclass texture tiles. These are the bitmaps that start 900...su etc.

    I would look at these 900 series "b" bitmaps first. If one of these is the wrong format, it might display as pure black?

    The cfs2 landclass textures are a strange extended 256 colour format (see Martin Wright's BMP2000).

    Does it only show near snowfields (like the top of Mount Fuji in your screenie)?

  3. #28
    Gee, thanks guys. I now know how to proceed. Really, I'll find it now.
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  4. #29
    Well CRAP! I've really screwed the pooch now. Here's a screen shot from my 87 Days campaign. Mission: 87 Days of Cactus 07, USAAF: Edson's Raiders.
    Attached Thumbnails Attached Thumbnails grab_025.jpg  
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  5. #30
    You don't make things easy, do you!

    My assumptions (it would be useful if you confirmed these are correct).

    You are using Pactex textures?
    You are not using the landclass patches?

    What I think the screenshot shows:

    The Sea texture square shows a blend of 007h & 001h water textures. This is because the sims stock land & waterclass thinks its water.

    I think the landclass patches fix this.

    The black squiggly square area in the background is a missing texture. The sims stock landclass is calling for a texture you don't have in your install, & is displaying a black texture instead.

    I find it puzzling how you could lose a texture that exists in a stock install, but that's what it looks like to me ...

    Or, you have a pactex texture that's in the wrong format, so the sims displaying a black square. Again, I struggle to see where an incorrect format pactex texture might come from, but ...

  6. #31
    Library Staff
    Join Date
    Jan 2007
    Location
    Sydney, Australia
    Age
    70
    Posts
    1,769
    Hi Steve,

    Would you mind posting your scenery.cfg file? It might be a scenery hierarchy issue.

    Kevin

  7. #32
    I am using Pac Tex and no patches that I recall installing. I did re-activate "CFS2 Coast Pacific" by Richard Ludowise and those views, water and black square areas were gone!?. I also reinstalled PacTex 1,2,3, & 4. Everything in the scenery section in 87 Days and Free Flight seems OK now so I'm going to quite while I'm ahead.

    [General]
    Title=CFS2 World
    Description=CFS 2 Scenery data
    Cache_Size=10M
    Clean_on_Exit=TRUE
    [Area.001]
    Title=Default Scenery
    Local=scenery
    Active=TRUE
    Layer=2
    Required=TRUE
    Remote=
    [Area.002]
    Title=Terrain
    Local=Scenedb\world
    Active=TRUE
    Texture_ID=1
    Layer=1
    Required=TRUE
    Remote=
    [Area.003]
    Title=CFS1 Library
    Local=Scenedb\library
    Active=TRUE
    Layer=3
    Remote=
    Required=FALSE
    [Area.004]
    Title=Airport Facilities Data
    Local=Scenedb\AFDFiles
    Active=TRUE
    Layer=4
    Required=TRUE
    Remote=
    [Area.005]
    Title=Scenery Ships
    Local=Scenedb\Ships
    Active=TRUE
    Layer=5
    Remote=
    Required=FALSE
    [Area.006]
    Title=Aircraft Weapons
    Local=Scenedb\weapons
    Active=TRUE
    Layer=6
    Required=TRUE
    Remote=
    [Area.007]
    Title=Vehicles
    Local=Scenedb\veh
    Active=TRUE
    Layer=7
    Required=TRUE
    Remote=
    [Area.008]
    Title=Effects
    Local=Scenedb\fx
    Active=TRUE
    Layer=8
    Required=TRUE
    Remote=
    [Area.009]
    Title=Runways
    Local=Scenedb\runways
    Active=TRUE
    Layer=9
    Required=TRUE
    Remote=
    [Area.010]
    Title=Buildings
    Local=Scenedb\inf
    Active=TRUE
    Layer=10
    Required=TRUE
    Remote=
    [Area.011]
    Title=FS2000_props
    Local=Scenedb\fs2kprop
    Active=TRUE
    Layer=11
    Required=TRUE
    Remote=
    [Area.012]
    Title=fueladf
    Local=SCENEDB\fueladf
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=12
    [Area.014]
    Title=atlanticwall
    Local=SCENEDB\atlanticwall
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=21
    [Area.015]
    Title=MR Solomons
    Local=SCENEDB\MR Solomons
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=23
    [Area.016]
    Title=MR Dutch East Indies 2019 Water and Landclass
    Local=SCENEDB\MR Dutch East Indies 2019 Water and Landclass
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=25
    [Area.017]
    Title=MR Dutch East Indies 2019 Masks and Excludes
    Local=SCENEDB\MR Dutch East Indies 2019 Masks and Excludes
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=24
    [Area.018]
    Title=MR Dutch East Indies 2019
    Local=SCENEDB\MR Dutch East Indies 2019
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=26
    [Area.020]
    Title=Combat Flight Simulator 2 Pacific
    Local=..\Combat Flight Simulator 2 Pacific
    Remote=
    Active=FALSE
    Required=FALSE
    Layer=27
    [Area.019]
    Title=MR Iwo Jima American
    Local=SCENEDB\MR Iwo Jima American
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=28
    [Area.021]
    Title=MR Marianas
    Local=SCENEDB\MR Marianas
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=29
    [Area.022]
    Title=MaskRider Australia
    Local=SCENEDB\MaskRider Australia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=30
    [Area.023]
    Title=MR Formosa GSL
    Local=SCENEDB\MR Formosa GSL
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=31
    [Area.024]
    Title=MR Micronesia
    Local=SCENEDB\MR Micronesia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=32
    [Area.025]
    Title=CFS2 Coast Pacific
    Local=SCENEDB\CFS2 Coast Pacific
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=42
    [Area.026]
    Title=Kawanishi Emily Wreck
    Local=SCENEDB\Kawanishi Emily Wreck
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=43
    [Area.027]
    Title=MR Gilbert Islands Masks and Excludes
    Local=SCENEDB\MR Gilbert Islands Masks and Excludes
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=33
    [Area.028]
    Title=MR Gilbert Islands Water and Landclass
    Local=SCENEDB\MR Gilbert Islands Water and Landclass
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=34
    [Area.029]
    Title=MR Gilbert Islands
    Local=SCENEDB\MR Gilbert Islands
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=35
    [Area.030]
    Title=MaskRider Philippines No2
    Local=SCENEDB\MaskRider Philippines No2
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=36
    [Area.031]
    Title=MaskRider Philippines No1
    Local=SCENEDB\MaskRider Philippines No1
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=37
    [Area.032]
    Title=MaskRider Japan No1
    Local=SCENEDB\MaskRider Japan No1
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=38
    [Area.033]
    Title=MR Sakishima-Gunto Masks and Exclds
    Local=SCENEDB\MR Sakishima-Gunto Masks and Exclds
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=39
    [Area.034]
    Title=MR Sakishima-Gunto Water and Landclass
    Local=SCENEDB\MR Sakishima-Gunto Water and Landclass
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=40
    [Area.035]
    Title=MR Sakishima-Gunto
    Local=SCENEDB\MR Sakishima-Gunto
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=41
    [Area.036]
    Title=Oahu scenery
    Local=SCENEDB\Oahu scenery
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=44
    [Area.039]
    Title=Aleutian_airbases
    Local=SCENEDB\Aleutian_airbases
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=47
    [Area.040]
    Title=AleutianEast
    Local=SCENEDB\AleutianEast
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=48
    [Area.041]
    Title=AleutianWest
    Local=SCENEDB\AleutianWest
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=49
    [Area.042]
    Title=G2K_Aleutians_UT
    Local=SCENEDB\G2K_Aleutians_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=50
    [Area.43]
    Title=CFS2_Africa_South_Asia_Water
    Local=scenedb\CFS2_Africa_South_Asia_Water
    Active=TRUE
    Layer=44
    Remote=
    Required=FALSE
    [Area.44]
    Title=PTO_Flattens
    Local=scenedb\PTO_Flattens
    Active=TRUE
    Layer=45
    Remote=
    Required=FALSE
    [Area.045]
    Title=Glacier National Park Airstrip
    Local=SCENEDB\Glacier National Park Airstrip
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=51
    [Area.046]
    Title=DEM8
    Local=SCENEDB\DEM8
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=13
    [Area.047]
    Title=eawwii_scenery
    Local=SCENEDB\eawwii_scenery
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=56
    [Area.048]
    Title=CFS2_Africa_South_Asia_Water
    Local=scenedb\CFS2_Africa_South_Asia_Water
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=54
    [Area.049]
    Title=PTO_Flattens
    Local=scenedb\PTO_Flattens
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=55
    [Area.050]
    Title=Marshalls_Excludes_UT
    Local=SCENEDB\Marshalls_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=18
    [Area.051]
    Title=Marshall_Islands_UT
    Local=SCENEDB\Marshall_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=65
    [Area.052]
    Title=Nauru_Ocean_UT
    Local=SCENEDB\Nauru_Ocean_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=57
    [Area.053]
    Title=MR Papua New Guinea
    Local=SCENEDB\MR Papua New Guinea
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=58

    [Area.055]
    Title=SWPTO_Islands_UT
    Local=SCENEDB\SWPTO_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=59
    [Area.056]
    Title=SWPTO_Reefs_UT
    Local=SCENEDB\SWPTO_Reefs_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=60
    [Area.057]
    Title=SWPTO_Rivers_UT
    Local=SCENEDB\SWPTO_Rivers_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=61
    [Area.058]
    Title=Midway 1942
    Local=SCENEDB\Midway 1942
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=62
    [Area.059]
    Group=Midway
    ID=Midway Sand Island
    Title=Midway Sand Island no objects
    Active=TRUE
    Layer=63
    Local=SCENEDB\Midway 1942
    Exclude=N28 12.65,W177 21.03,N28 11.75,W177 19.06,objects
    Remote=
    Required=FALSE
    [Area.060]
    Title=Micronesia-Polynesia
    Local=SCENEDB\Micronesia-Polynesia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=64
    ; Midway
    Flatten.0=0,N28 13.60,W177 24.50,N28 13.60,W177 19.00,N28 11.30,W177 19.00,N28 11.30,W177 24.50
    Exclude=N28 12.65,W177 21.03,N28 11.75,W177 19.06,objects
    [Area.043]
    Title=CFS2_Africa_South_Asia_Water
    Local=scenedb\CFS2_Africa_South_Asia_Water
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=52
    [Area.044]
    Title=PTO_Flattens
    Local=scenedb\PTO_Flattens
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=53
    [Area.061]
    Title=SWPTO_Excludes_UT
    Local=SCENEDB\SWPTO_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=16
    [Area.062]
    Title=SWPTO_River_Deltas_UT
    Local=SCENEDB\SWPTO_River_Deltas_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=22
    [Area.063]
    Title=Objlib04
    Local=SCENEDB\Objlib04
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=66
    [Area.065]
    Title=Wake_1941
    Local=SCENEDB\Wake_1941
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=67
    [Area.066]
    Title=Solomons_Excludes_UT
    Local=SCENEDB\Solomons_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=17
    [Area.067]
    Title=87Days_Airbases
    Local=SCENEDB\87Days_Airbases
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=20
    [Area.068]
    Title=Solomon_Islands_UT
    Local=SCENEDB\Solomon_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=68
    [Area.069]
    Title=Solomons_Reefs_UT
    Local=SCENEDB\Solomons_Reefs_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=69
    [Area.071]
    Title=87Days_Excludes
    Local=SCENEDB\87Days_Excludes
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=19
    [Area.070]
    Title=Solomons_Rivers_UT
    Local=SCENEDB\Solomons_Rivers_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=70
    [Area.072]
    Title=xbp_japan
    Local=SCENEDB\xbp_japan
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=71
    [Area.073]
    Title=LOD7
    Local=SCENEDB\LOD7
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=14
    [Area.074]
    Title=LOD5
    Local=SCENEDB\LOD5
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=15
    [Area.075]
    Title=MtFuji
    Local=SCENEDB\MtFuji
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=72
    [Area.076]
    Title=MountT Fuji Airfields
    Local=SCENEDB\MountT Fuji Airfields
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=73
    Last edited by stoney; September 30th, 2022 at 14:13.
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  8. #33
    Library Staff
    Join Date
    Jan 2007
    Location
    Sydney, Australia
    Age
    70
    Posts
    1,769
    Try this for size Steve. There were duplications and a number of layers were out of order. You may encounter conflicts with UT's and MR's versions of the same bases unless you've removed one or the other. Good luck!

    [General]
    Title=CFS2World
    Description=CFS2Scenerydata
    Cache_Size=10M
    Clean_on_Exit=TRUE

    [Area.001]
    Title=Terrain
    Local=Scenedb\world
    Active=TRUE
    Texture_ID=1
    Layer=1
    Required=TRUE
    Remote=

    [Area.002]
    Title=Default Scenery
    Local=scenery
    Active=TRUE
    Layer=2
    Required=TRUE
    Remote=

    [Area.003]
    Title=CFS1 Library
    Local=Scenedb\library
    Active=TRUE
    Layer=3
    Remote=
    Required=FALSE

    [Area.004]
    Title=Airport Facilities Data
    Local=Scenedb\AFDFiles
    Active=TRUE
    Layer=4
    Required=TRUE
    Remote=

    [Area.005]
    Title=Scenery Ships
    Local=Scenedb\Ships
    Active=TRUE
    Layer=5
    Remote=
    Required=FALSE

    [Area.006]
    Title=Aircraft Weapons
    Local=Scenedb\weapons
    Active=TRUE
    Layer=6
    Required=TRUE
    Remote=

    [Area.007]
    Title=Vehicles
    Local=Scenedb\veh
    Active=TRUE
    Layer=7
    Required=TRUE
    Remote=

    [Area.008]
    Title=Effects
    Local=Scenedb\fx
    Active=TRUE
    Layer=8
    Required=TRUE
    Remote=

    [Area.009]
    Title=Runways
    Local=Scenedb\runways
    Active=TRUE
    Layer=9
    Required=TRUE
    Remote=

    [Area.010]
    Title=Buildings
    Local=Scenedb\inf
    Active=TRUE
    Layer=10
    Required=TRUE
    Remote=

    [Area.011]
    Title=FS2000_props
    Local=Scenedb\fs2kprop
    Active=TRUE
    Layer=11
    Required=TRUE
    Remote=

    [Area.012]
    Title=fueladf
    Local=SCENEDB\fueladf
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=12

    [Area.013]
    Title=Objlib04
    Local=SCENEDB\Objlib04
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=13

    [Area.014]
    Title=atlanticwall
    Local=SCENEDB\atlanticwall
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=14

    [Area.015]
    Title=LOD5
    Local=SCENEDB\LOD5
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=15

    [Area.016]
    Title=LOD7
    Local=SCENEDB\LOD7
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=16

    [Area.017]
    Title=DEM8
    Local=SCENEDB\DEM8
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=17

    [Area.018]
    Title=CFS2_Africa_South_Asia_Water
    Local=scenedb\CFS2_Africa_South_Asia_Water
    Active=TRUE
    Layer=18
    Remote=
    Required=FALSE

    [Area.019]
    Title=CFS2CoastPacific
    Local=SCENEDB\CFS2CoastPacific
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=19

    [Area.020]
    Title=PTO_Flattens
    Local=scenedb\PTO_Flattens
    Active=TRUE
    Layer=20
    Remote=
    Required=FALSE

    [Area.021]
    Title=MRDutchEastIndies2019MasksandExcludes
    Local=SCENEDB\MRDutchEastIndies2019MasksandExclude s
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=21

    [Area.022]
    Title=MRSakishima-GuntoMasksandExclds
    Local=SCENEDB\MRSakishima-GuntoMasksandExclds
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=22

    [Area.023]
    Title=MRGilbertIslandsMasksandExcludes
    Local=SCENEDB\MRGilbertIslandsMasksandExcludes
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=23

    [Area.024]
    Title=Marshalls_Excludes_UT
    Local=SCENEDB\Marshalls_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=24

    [Area.025]
    Title=SWPTO_Excludes_UT
    Local=SCENEDB\SWPTO_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=25

    [Area.026]
    Title=Solomons_Excludes_UT
    Local=SCENEDB\Solomons_Excludes_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=26

    [Area.027]
    Title=87Days_Excludes
    Local=SCENEDB\87Days_Excludes
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=27

    [Area.028]
    Title=MRDutchEastIndies2019WaterandLandclass
    Local=SCENEDB\MRDutchEastIndies2019WaterandLandcla ss
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=28

    [Area.029]
    Title=MRSakishima-GuntoWaterandLandclass
    Local=SCENEDB\MRSakishima-GuntoWaterandLandclass
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=29

    [Area.030]
    Title=MRGilbertIslandsWaterandLandclass
    Local=SCENEDB\MRGilbertIslandsWaterandLandclass
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=30

    [Area.031]
    Title=GlacierNationalParkAirstrip
    Local=SCENEDB\GlacierNationalParkAirstrip
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=31

    [Area.032]
    Title=eawwii_scenery
    Local=SCENEDB\eawwii_scenery
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=32

    [Area.033]
    Title=MRDutchEastIndies2019
    Local=SCENEDB\MRDutchEastIndies2019
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=33

    [Area.034]
    Title=xbp_japan
    Local=SCENEDB\xbp_japan
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=34

    [Area.035]
    Title=MtFuji
    Local=SCENEDB\MtFuji
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=35

    [Area.036]
    Title=MountTFujiAirfields
    Local=SCENEDB\MountTFujiAirfields
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=36

    [Area.037]
    Title=MaskRiderJapanNo1
    Local=SCENEDB\MaskRiderJapanNo1
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=37

    [Area.038]
    Title=MRIwoJimaAmerican
    Local=SCENEDB\MRIwoJimaAmerican
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=38

    [Area.039]
    Title=MRMarianas
    Local=SCENEDB\MRMarianas
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=39

    [Area.040]
    Title=MaskRiderAustralia
    Local=SCENEDB\MaskRiderAustralia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=40

    [Area.041]
    Title=MRFormosaGSL
    Local=SCENEDB\MRFormosaGSL
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=41

    [Area.042]
    Title=MRGilbertIslands
    Local=SCENEDB\MRGilbertIslands
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=42

    [Area.043]
    Title=MaskRiderPhilippinesNo2
    Local=SCENEDB\MaskRiderPhilippinesNo2
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=43

    [Area.044]
    Title=MaskRiderPhilippinesNo1
    Local=SCENEDB\MaskRiderPhilippinesNo1
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=44

    [Area.045]
    Title=MRSakishima-Gunto
    Local=SCENEDB\MRSakishima-Gunto
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=45

    [Area.046]
    Title=Oahuscenery
    Local=SCENEDB\Oahuscenery
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=46

    [Area.047]
    Title=AleutianEast
    Local=SCENEDB\AleutianEast
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=47

    [Area.048]
    Title=AleutianWest
    Local=SCENEDB\AleutianWest
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=48

    [Area.049]
    Title=G2K_Aleutians_UT
    Local=SCENEDB\G2K_Aleutians_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=49

    [Area.050]
    Title=Aleutian_airbases
    Local=SCENEDB\Aleutian_airbases
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=50

    [Area.051]
    Title=Midway1942
    Local=SCENEDB\Midway1942
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=51

    [Area.052]
    Group=Midway
    ID=MidwaySandIsland
    Title=MidwaySandIslandnoobjects
    Active=TRUE
    Layer=52
    Local=SCENEDB\Midway1942
    Exclude=N2812.65,W17721.03,N2811.75,W17719.06,obje cts
    Remote=
    Required=FALSE

    [Area.053]
    Title=Micronesia-Polynesia
    Local=SCENEDB\Micronesia-Polynesia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=53
    ;Midway
    Flatten.0=0,N2813.60,W17724.50,N2813.60,W17719.00, N2811.30,W17719.00,N2811.30,W17724.50
    Exclude=N2812.65,W17721.03,N2811.75,W17719.06,obje cts

    [Area.054]
    Title=MRMicronesia
    Local=SCENEDB\MRMicronesia
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=54

    [Area.055]
    Title=Marshall_Islands_UT
    Local=SCENEDB\Marshall_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=55

    [Area.056]
    Title=Wake_1941
    Local=SCENEDB\Wake_1941
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=56

    [Area.057]
    Title=Nauru_Ocean_UT
    Local=SCENEDB\Nauru_Ocean_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=57

    [Area.058]
    Title=MRPapuaNewGuinea
    Local=SCENEDB\MRPapuaNewGuinea
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=58

    [Area.059]
    Title=SWPTO_Islands_UT
    Local=SCENEDB\SWPTO_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=59

    [Area.060]
    Title=MRSolomons
    Local=SCENEDB\MRSolomons
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=60

    [Area.061]
    Title=Solomon_Islands_UT
    Local=SCENEDB\Solomon_Islands_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=61

    [Area.062]
    Title=87Days_Airbases
    Local=SCENEDB\87Days_Airbases
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=62

    [Area.063]
    Title=SWPTO_Reefs_UT
    Local=SCENEDB\SWPTO_Reefs_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=63

    [Area.064]
    Title=Solomons_Reefs_UT
    Local=SCENEDB\Solomons_Reefs_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=64

    [Area.065]
    Title=SWPTO_River_Deltas_UT
    Local=SCENEDB\SWPTO_River_Deltas_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=65

    [Area.066]
    Title=SWPTO_Rivers_UT
    Local=SCENEDB\SWPTO_Rivers_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=66

    [Area.067]
    Title=Solomons_Rivers_UT
    Local=SCENEDB\Solomons_Rivers_UT
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=67

    [Area.068]
    Title=KawanishiEmilyWreck
    Local=SCENEDB\KawanishiEmilyWreck
    Remote=
    Active=TRUE
    Required=FALSE
    Layer=68

  9. #34
    Many thanks KD. I will!
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  10. #35

    New Britain

    I was re-reading the UT's instructions for the New Britain scenery, trying to figure out why I get two shore lines at the Dogura airfield. when I may have missed step two: "Step 2. Adding New Mesh
    Add the contents of the "NEW_LOD9_MESH" folder to the main CFS2/SCENERY folder. This is a mesh fix provided by Rhumbaflappy to fill large voids in the LOD 8 mesh on Tolokiwa Island."

    I could find no folder by that name. Is that right?
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  11. #36

    Dogura

    I have two shore lines at PNG_Dogura_UT airfield. I then deactivated every scenery except UT's scenery and then reactivating all the others one by one, hoping to find where the offending item(s) was. But noooo, double shore line remained no matter what I did. I really hate to be a bother again but I love this wonderful scenery. I'm stumped. I did go back and re-read all UT's readme's. Here's at screen shot of what I'm seeing. Thanks.
    Attached Thumbnails Attached Thumbnails PNG_Dorura_UT.jpg  
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  12. #37
    SOH-CM-2023 Deathwind's Avatar
    Join Date
    Aug 2022
    Location
    Bedbug infested wigwam
    Posts
    490
    Blog Entries
    1
    I believe the way it works is u need to go to SCENEDB then world then scenery and delete all the stock land mesh except north and south and put all of the LOD 5 files into it. The other Lods after that you will need to make a folder yourself for each Lod like one folder Lod7 add it to scenedb then add it by firing up the executable and adding itt by the settings scenery thing then you add the other lods same way.

  13. #38
    Right, thanks Deathwind.
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  14. #39
    Library Staff
    Join Date
    Jan 2007
    Location
    Sydney, Australia
    Age
    70
    Posts
    1,769
    Steve,

    Make new folders called SCENEDB\Stock Watermasks\scenery or a similar name in the SCENEDB folder. Go to your SCENEDB\world\scenery folder and move all the files named "pac****p.bgl" into the new SCENEDB\Stock Watermasks\scenery folder. Add it to the scenery library after starting the sim and move it down the list to second from the bottom. Don't activate it. This should get rid of your double coastlines.

    You will need to activate it for older scenery packages based on stock scenery, e.g. MR Philippines. Good luck!

    Kevin

  15. #40
    Well thank you again kdriver! I would have never thought of that.

    Steve
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  16. #41
    Your screenshot shows the stock install coastlines as well as the Milne Bay scenery coastlines.

    Kevin gives you an excellent workaround, useful for chopping & changing between old stuff & newer stuff, but the real issue is that if the Milne Bay vtp exclude was in the correct place, the stock coastlines wouldn't show up.

    The file is: !MilneBay_VTP_exclude1.bgl & it's supposed to be in the SWPTO_Excludes_UT folder.

    If my other SWPTO sceneries are displaying correctly, then I'm assuming the scenery hierarchy is not the issue here, as they use the same folder names.

  17. #42

    Ballale Island

    Can't seem to find this ghost area at Ballale Island. I thought it might be a conflict with MR's scenery so I removed the Ballale bgls from MR_Solomon's, but it remained. Would anyone recognize it? Activated or deactivated of stock water masks had no effect.
    Attached Thumbnails Attached Thumbnails Screenshot (76).png  
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  18. #43
    I don't know how you do it!

    What I think I see...

    Maskriders Ballale island shorelines & roads. These match the island poly in view.

    AND

    My Solomons Ballale island road lines & vtp polys

    BUT

    No Ballale LWM poly

    I have no idea how you can get these elements to all show up together?

    Presumably the Shortland Island (close by, to the SW) is also messed up?

  19. #44
    Quote Originally Posted by UncleTgt View Post
    I don't know how you do it!

    It's a gift!!! Lol

  20. #45
    Stoney

    I'm going to assume you're trying mix & match elements of the Solomons_UT package & have messed up.

    My scenery was created for use with Rhumbas mesh. As such, it corrects mislocations with the older, less accurate mesh. Ballale is one of those islands that is slightly "off".

    Caveat - what follows is me recalling from memory, the filenames may not be exactly as I type them...

    The land & watermask LWM poly is part of Bougainville_3.bgl.
    The shorelines are part of Shortland_8_fixed.bgl
    Any nearby vtp poly reefs are part of Shortland_7_fixed.bgl

    These reside in the Solomon_Islands_UT scenery folder.

    In the airfield scenery folder you have the 3 usual files (Ballale, AFD, A16N), plus Ballale_7 & Ballale_8 bgls.

    Ballale_7_fixed.bgl is the vtp polys for the dirt patches.
    Ballale_8_fixed.bgl is the roads & vtp poly edging.

    I think that's all of them...

    If you persist with trying to mix & match stuff I would recommend getting hold of Jim Kiers LWM viewer, it's a good tool for viewing what area each of the scenery bgls will cover....


  21. #46
    A different possibility...

    In the screengrab it looks like you may have Maskriders Solomons active AND one of my Solomons Airbases (43erly, 43late, 44erly - Ballale is present in all 3) active at the same time.

    Why would you activate the airbases without the matching underlying island scenery layers???

  22. #47
    Sorry guys. I won't be a bother again. I did NOT activate all the airbases at the same time. Nor out of order.
    Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.

  23. #48
    Stoney,

    I've just spent a couple of hours trying to reproduce what you see. I managed to do it, but ...

    I thought a series of screengrabs might be more helpful. First, here's Ballale in an 87 Days Install, with 87 Days Airbases active.

    Plain island, shorelines, no roads, no airbase.
    Attached Thumbnails Attached Thumbnails Ballale_87Days+87DaysAirbases_active.jpg  

  24. #49
    Next, I tried activating MR_Solomons, & had it as my topmost layer.

    Island with shorelines, plus airbase. A slightly different view, because Maskrider drew Ballale island & included it in his package, it's at a slightly different location to mine (difference between old mesh & new mesh).

    Note: nearby Shortland island has no shorelines.
    Attached Thumbnails Attached Thumbnails Ballale_87Days+airbases_plus_MR_Solomons_as_highest _scenery_layer.jpg  

  25. #50
    OK, next I tried activating the 43early airbase set from Solomons_UT, as this is the first location where Ballale airfield exists in my scenery set (see the airbase timeline in the package)

    OK, we have two airbases almost in the same location (ghosting), but my island overdraws MRs island. Not quite the same as your screenshot.
    Attached Thumbnails Attached Thumbnails Ballale_87Days_43erly+MR_Solomons_but_keeping_Solomon_Islands_UT.jpg  

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •