AI Pushback options
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Thread: AI Pushback options

  1. #1

    AI Pushback options

    I've added some parking spots to a freeware scenery using ADE and even thought I selected the Push back direction to NONE the AI aircraft will still backup. It seems
    like either P3D or ADE is ignoring my choice.





    Red arrows is where I want the direction of taxi - Green arrows are is where the AI is pushing back after I selected NONE for push back


  2. #2
    I do not know if Lockheed-Martin really did anything about the coding for pushback, but in FSX, directional pushback seemed to be one of those unfinished features.
    My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

  3. #3
    Over at FSDeveloper there are some previous discussions on the topic and they discuss some procedures call "plumbing" and direct taxi in.




    Quote Originally Posted by stansdds View Post
    I do not know if Lockheed-Martin really did anything about the coding for pushback, but in FSX, directional pushback seemed to be one of those unfinished features.

  4. #4
    On the MAIW forums there is discussion on placing a node to trick the AI to roll forward.
    Fly Navy/Army
    USN SAR
    DUSTOFF/ARMY PROPS

  5. #5
    I'd appreciate a link to that discussion

    Quote Originally Posted by Victory103 View Post
    On the MAIW forums there is discussion on placing a node to trick the AI to roll forward.

  6. #6
    Try this, I'm sure there is a tutorial on FSD or from J. Young, just can't find it.
    https://militaryaiworks.com/forums/t...shback#p182537
    Fly Navy/Army
    USN SAR
    DUSTOFF/ARMY PROPS

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