@RichardLouis & ZsoltB: where will you guys be releasing those MiG-15Bis repaints if I may ask?
Priller
@RichardLouis & ZsoltB: where will you guys be releasing those MiG-15Bis repaints if I may ask?
Priller
Windows 11 23H2 Enterprise Edition
Intel i9 13900KF @ 5.8 GHz
be quiet! Dark Rock 4 Pro cooler
G-Skill 32Gb DDR5 RAM 7600-36
MSI Z790 Motherboard
Nvidia RTX4090 Graphics Card
Samsung 1TB 980 EVO PCIe M.2 C: drive
Samsung 2TB 980 EVO PCIe M.2 Data drive
be quiet! Straight Power CM1000W PSU
It is a shame that the spec files are all solid magenta so that everything on the plane is metallic, including the painted markings and even the walkway strips, tires, and interior. The markings on most of the skins are pretty well done, but the appearance really is ruined by the metallic sheen.
I hope as part of a repaint, someone releases at least a base set of replacement ROUGHMET textures for the main \texture folder so that at least the common parts are the right sheen. I don't have the skills to do that, but could probably handle the unique markings on the individual paints with that as a start.
August
It would be nice for the Paint Kit to be layered .psd too, but they are .png. I can deal with that, but a layered kit would be better. Agree about the replacement ROUGHMET textures. Otherwise she is a beauty. I don't know how many other liveries one could ask for, the plane has beaucoup already. They even have a livery for the Tamiya MiG-15Bis model I built.
Cazzie
Attachment 90084
Last edited by Cazzie; March 11th, 2023 at 15:58. Reason: add image
Yes, I like the fact that there are a lot of skins covering quite a few countries, and they include several of the preserved aircraft that I personally enjoy flying in the sim.
Many more skins are of course possible because these were used by so many east bloc countries and until quite a late date. Wiki lists over 35 nations that used the type. I would like to see a Hungarian skin or two, especially in camouflage, and some other countries like Pakistan, Iraq, Egypt, Syria and Cuba also would be fun, but there is certainly enough provided with the plane to entertain us if we can get the kustom metalflake paint toned down.
Other than that, I do like the way it looks and flies.
August
Yes, I confirm the paint kit requires a lot of attention, especially the ROUGHMET textures which requires painstaking work!
This spoils the fun of making liveries a bit.
I just finished the texture of the TC-616.
@ Priller : My repaints are now available on the Restauravia website.
Here : http://restauravia.fr/html/les_repaints_de_ricardo.html
That of the Mig 15 will be soon.
(I'm also considering "repatriating" my MSFS repaints here on SOH).
Nice work! Crg!
Webmaster of yoyosims.pl.
Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
"MarketPlace suggest me remove the gun port from aircraft nose.
Droptank can be allowed.
This policy force I change the model shape arrangment, weapons must be in a standalone model and mount on aircraft by control logic. so they will be removed easily.
All thumbnials and image must be remake for marketplace version, so it double works."
https://www.fsdeveloper.com/forum/threads/new-mig-15bis-for-p3d-and-msfs-fsx-from-bearstudios.455192/post-913889
I uploaded my texture here on SOH in FS2020 - military repaints - Korean era section.
Un tout grand merci Ricardo!!
Priller
Windows 11 23H2 Enterprise Edition
Intel i9 13900KF @ 5.8 GHz
be quiet! Dark Rock 4 Pro cooler
G-Skill 32Gb DDR5 RAM 7600-36
MSI Z790 Motherboard
Nvidia RTX4090 Graphics Card
Samsung 1TB 980 EVO PCIe M.2 C: drive
Samsung 2TB 980 EVO PCIe M.2 Data drive
be quiet! Straight Power CM1000W PSU
I have set about de-metalizing some of the paint schemes. I won't do them all, but I'll probably do a few more that I intend to fly often.
August
Excellent work with your latest uploads, ZsoltB. Your replacement ROUGHMET textures for the interior and detail parts are going straight into my main texture folder. I see that you altered the HUD texture as well, I will try it and see what you did there.
August
Before and after shots of my de-metalizing of the markings on another stock scheme. This process is more work than I anticipated because not only the ROUGHMET textures but also the main textures have to be edited as well; they are partly transparent so the alpha channel has to be fiddled with, and the markings contrast increased. There's probably still a little too much sheen on the red parts of this plane.
But this particular scheme was a must-do because it represents the first MiG-15 I ever saw flying, when it was with the Combat Jets Air Museum in Houston in the late 1980s. Just a few years before, it was inconceivable to enthusiasts that we would ever see a MiG-15 in the air, even the few static examples were a special thing. A few years later the entire CJAM collection was donated to EAA, which was always unfortunate in my view because EAA had no interest or ability to keep them airworthy and they were almost immediately retired to static display, although I think they sold off a couple. This MiG is still with EAA.
August
To go with all these lovely skins, I've uploaded my English cockpit mod to https://flightsim.to/file/51673/engl...dios-mig-15bis
ASI in Knots, with red, yellow and white speed markers, impact-labels (original cryllic still in place) for the important switches and bulbs as aide-memoires, and fixes for the kneepad typos and aberrant vapour trails.
Great!
How to bring radio to life?
I can't hear the control tower
The cockpit mod is having trouble co-existing with some repaints and I think it's because the repaints are including the whole of the original texture folder rather than just those files that have been changed.
This makes the download much bigger than it needs to be, besides overriding my changes
Maybe we could discuss...
If you are having problems using the cockpit mod it SHOULD be possible to make the cockpit override the liveries by naming the folder to e.g. zzzz-kjb-cockpit-mig15 but MSFS seems very capricious in this regard...another option is to go into the repaint livery texture folder and delete
15_GAU.DDS.DDS
15_GAU.DDS.DDS.json
15_GAU_LM.DDS.DDS
15_GAU_LM.DDS.DDS.json
15_GAU_ROUGHMET.DDS.DDS
15_GAU_ROUGHMET.DDS.DDS.json
15_VC1.DDS.DDS
15_VC1.DDS.DDS.json
15_VC2.DDS.DDS
15_VC2.DDS.DDS.json
My solution was just to copy your textures into each repaint I install, overwriting the repaint's textures. Not as disc space efficient, but a simple Ctrl-C, Ctrl-V operation.
August
Keith, just a heads-up that I'm using the MiG-15 without repaints on SU12 beta, and the cockpit override isn't working. The folder's definitely in Community, and I have the stock USAF TC-616 livery selected. (Since that seems the natural one for the English cockpit...)
Someone else reported a similar issue with the SU12 beta on Flightsim.to. I'm not sure why that would affect things, and I have other plane mods that are working okay.
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