Revised Pacific Road, River & Coastline Textures
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Thread: Revised Pacific Road, River & Coastline Textures

  1. #1

    Revised Pacific Road, River & Coastline Textures

    Revised coastline, river and road textures for Pacific. Too much white in my estimation on the original coastline; You have 3 choices there in the World Scenery folder. Rivers and roads a little wider and the river doesn't look like a mudhole.

    Enjoy
    Attached Thumbnails Attached Thumbnails RRS2.jpg  
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

  2. #2
    Please be so kind to give the link where I can find these.

    hertzie.

  3. #3

    Revised World RdRvCL Textures for CFS2


    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Alternate River,Road and Coastline textures for the CFS2 Pacific World.

    To check it out, rate it or add comments, visit Revised World RdRvCL Textures for CFS2
    The comments you make there will appear in the posts below.

  4. #4

    Very Nice Work Pat; Many Thanks

    Glad to see you back in the asylum........
    Last edited by Dirtman; July 5th, 2022 at 14:03.
    Dirtman


    ~~ CFS2 Fulfills my need to "peacefully" blow things up ~~

  5. #5
    The new textures look great, Thanks!

    Cheers


    'Whoever said the pen is mightier than the sword, obviously never encountered automatic weapons.
    - Gen. Douglas MacArthur -

  6. #6
    Thank you, sir!
    "De Oppresso Liber"

  7. #7
    Quote Originally Posted by hertzie View Post
    Please be so kind to give the link where I can find these.

    hertzie.
    Hertzie: sorry I've been away 12 years and don't know how to get it. If you enter the Warbirds Library, scroll down the the Scenery section - the first in the section is scenery and the first entry is mine.
    enjoy

    Thanks all - back to work.
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

  8. #8
    In your readme.txt, you mention MR's "Coast River and Road network". Is this a file that I need to find and download or something that is contained in another file ? Please clarify.

    I am also confused about which mesh, coastlines and water masks this is designed to work with - default or Rhumbaflappy or any or all. Again, some clarification would help.

  9. #9
    " Hertzie: sorry I've been away 12 years and don't know how to get it."

    NO worries, glad you' re back!!

    Please go on with your good works!!

    hertzie

  10. #10
    Hi PSULLYKEYS
    Another nice addition to your great work.
    Thanks
    Stuart

  11. #11
    Thanks Psullykeys

    Always nice to have some variety to choose from. There's not enough work done with the Sim's scenery textures IMHO

  12. #12
    Especially in the Pacific. Thanks for these, and BTW your pic of your work on Cavite in the Philippines thread looks pretty darn good. Welcome back.
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  13. #13
    Quote Originally Posted by rohan View Post
    In your readme.txt, you mention MR's "Coast River and Road network". Is this a file that I need to find and download or something that is contained in another file ? Please clarify.

    I am also confused about which mesh, coastlines and water masks this is designed to work with - default or Rhumbaflappy or any or all. Again, some clarification would help.
    Rohan: these textures only work in the original - non rumba water masks installs. I have mine in the 87days install, since it doesn't use the Rhumba watermasks.

    If you have a new install these would replace the originals in the SCENEDB/WORLD/Texture folder.

    I should have been more clear. These will not work if your install uses the new watermasks.

    Sorry for late reply - real life grabbed me for a while.
    Last edited by PSULLYKEYS; July 9th, 2022 at 10:32. Reason: Had to get the name right!!
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

  14. #14
    Pat, thanks for your reply. Could you please also clarify what you meant by your reference to
    MR's "Coast River and Road network" ?

  15. #15
    Library Staff
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    Hi Chaps,

    Pat's new textures will work with Rhumba's older coast and water files as they work with the default beaches, rivers and roads. Rhumba's water masks only have bare coastlines and river estuaries. They require the default beaches and rivers to be deactivated to avoid double coastlines. We've had to rely on MaskRider and UncleTgt to provide beaches, rivers and roads to the Rhumba water mask scenery.
    Last edited by kdriver; July 12th, 2022 at 20:14.

  16. #16
    Senior Administrator Rami's Avatar
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    Icon22 Reply...

    Sully,

    It's nice to continue to see you around....and thank you very much for revising some of your previous works!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  17. #17
    SOH-CM-2023 Ravenna's Avatar
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    Hi Sully, Lovely looking work. Thanks very much. Looks like you've been inspired by the northern Summer. Cheers, Mike

  18. #18
    Thanks fellow simmers. I'm very rusty at the stuff. Trying to see if I can do something useful.
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

  19. #19
    Quote Originally Posted by PSULLYKEYS View Post
    ...Trying to see if I can do something useful.
    You have! They look great in employment.
    "De Oppresso Liber"

  20. #20
    Thanks Shadow Wolf. Your work on the Philippines is fantastic!
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

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