Quote Originally Posted by UncleTgt View Post
Dirtman,

Henderson makes use of Wolfis forest & palm trees

I found that the textures used by these objects, in anything other than DXT1 format, lower framerates.

The other "new" objects were the open-sided hangars I made. These objects also, by their nature, make extensive use of alpha channel transparency.

I saved the texture bitmaps as 555-1 format. Maybe you'll see an improvement if you save them as dxt1 ( with alpha) format?
If they are also used on the left side (when sitting on the runway) of "Fighter 1" .. then Wolfi's trees would seem to be the problem.
- front, right & rear views are all 30-70+ fps
- left side is 1.8 fps ... a tad on low-side eh?

Am I the only one with this problem?
Maybe .. I'm pretty sure Gawd hates me...
Maybe I've missed sumething stoopid?



I have a couple of questions for those who are flying Cactus:

1) I wonder what kind of fps you guys are getting @ Henderson & Fighter 1?
Specifically:
when sitting on the runway; front & left side

2) What video card do you have? How many GB's of VRAM?

Dunno howta check yer fps?
Hit: Shift + Z twice & Bob's yer Uncle!

This is my Henderson:

Click image for larger version. 

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