So, now that we have a native Connie...
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  1. #1
    Actually, it's a total pity. The Connie actually has potential. But the many flaws of exterior models and especially the sounds do not justify the high price. And the size! One repaint has 2.4 GB with over 400 textures - totally unreasonable. Hard disk takes 11 GB, for 4 different models and 4 repaints. What were Redwing thinking? 8K textures for what actually. Less is usually more. This could be much better.

    Breitling by TiArl, auf Flickr

    Breitling1 by TiAr, auf Flickr

    Swiss2 by TiAr, auf Flickr

    Swiss by TiArl, auf Flickr

    Swiss1 by TiAr, auf Flickr

    Swissair never used a L-1049. Anyway.


    But the Connie flies IMHO well. System depth as described. I had no problems during my first flights. Normal performance without any fps impact.

    Thomas

  2. #2
    Thomas-

    I have intentionally refrained from commentary, as everyone knows my ardor for the Six. Your verbiage does however, strike a chord. Hopefully things will move in the right direction.

    C

  3. #3
    I so want to support these guys. I love the Connie and I want to encourage historical planes. And I'm not so particular that stuff like an angle being off on a rudder ruins as plane for me.

    But I'm gonna wait till they get the AI crewmembers going. I know there's a breed of sim fans who think that having the planes harder to fly and manage than the real thing is cool and the way it should be, and that's their right, but that's not me. Having to be pilot, copilot, and FE just isn't for me.

    It'd be great if MS eventually gets multiplayer cockpits in the sim. Then you could fly with a friend or two and it'd be awesome. But until then, please let me let the sim manage the prop pitch, mixture, superchargers, and all that other stuff the FE is supposed to do and just let me fly the plane.

    Once the AI's added, I'm so buying this.

  4. #4
    Painters must be having trouble with the long fuse textures, lines are uneven and some not matching. Look at that meandering red side stripe on the Swissair paint (above) and also how it does not match near the rear door.

    Really wish I could get my head around this new PBR painting and fix this thing.

  5. #5
    Quote Originally Posted by TeiscoDelRay View Post
    Really wish I could get my head around this new PBR painting and fix this thing.
    Would that work ?... Isn't it like PBR texturing has to be setup in the model ?... I don't have the Connie (yet... ;-) but from the screenies i figure there's no PBR texturing at hand with the Redwing Connie, is there ?..

  6. #6
    PBR is there. And quite well. Repaints are fully workable, if you understand the file structure. You also can paint "normal" stripes on fuselage etc. The Redwing fuselage textures are not the best. My start is HARS CONNIE VH-EAG. First steps are done, but a lot to do.

    VHEAG by TiAr, auf Flickr

    Thomas

  7. #7
    Quote Originally Posted by TiAr View Post
    PBR is there. And quite well. Repaints are fully workable, if you understand the file structure. You also can paint "normal" stripes on fuselage etc. The Redwing fuselage textures are not the best. My start is HARS CONNIE VH-EAG. First steps are done, but a lot to do.

    VHEAG by TiAr, auf Flickr

    Thomas
    Thanks, Thomas, great to know the Redwing Connie *does* make use of PBR. Well done with your Connie repaints ! ( might there be a KLM livery in pipeline ??... ;-)

    It's just that so far i don't see much of the typical PBR texture goodies in the Redwing Connie screenshots, like f.i. as seen in the truckload of PMDG DC-6 screenies. Shine, sunglints, reflections of the wings and the earth below in the fuselage, etc. , you know. But that could be like the real SuperG didn't wear her birthday suit (bare aluminium that is ;-) that much
    anymore like her older sisters did, right ? I do see some reflection of the runway in the aft fuselage of your VH-EAG and of the fuselage in the port wing as well.

    Used to LOVE repainting, did many,many, many,many moons ago but that's all water under the bridge. I don't even have the courage yet to look into what it's all about regarding MSFS.

    Although i don't have the Redwing Connie (i do sit on the fence and watch..) thanks for your work !

    Btw, may i suggest something ?... : would you mind giving the black weather radar nose just a tiny bit of reflection/shine/glint ? :







    If left completely matt it is an uninteresting, dull looking blob. With a bit of shine/ glint/reflection it will lively up the model to great extend. It then functions as the sophisticated hat Queens always wear. And Connie IS a Queen, isn't she.
    Last edited by Javis; November 15th, 2021 at 11:01.

  8. #8
    Quote Originally Posted by Javis View Post
    Would that work ?... Isn't it like PBR texturing has to be setup in the model ?... I don't have the Connie (yet... ;-) but from the screenies i figure there's no PBR texturing at hand with the Redwing Connie, is there ?..
    Yes it does look like no PBR was used in the cockpit of this Connie but it still has to be done with the new painting process MSFS requires.

    The new way of painting aircraft in MSFS is very complex and not at all like P3D or FSX. It involves several programs and the paint scheme is comprised of several layers that have a million different adjustments. At 77 I am not into learning a new, very complex, process - but on the other hand I miss painting these classics.

    Someone, somewhere, at sometime will come out with some software to combine all these complex processes and make it easier for the painters, I hope.

  9. #9
    Quote Originally Posted by TeiscoDelRay View Post
    At 77 I am not into learning a new, very complex, process - but on the other hand I miss painting these classics.
    Totally with you there, T. Repainting was my hobbyhorse too, right from when it became possible ( FS5 ?..) up until FSX. Got myself hooked up at FS aircraft modeldesign as well so repainting became more and more situated at the backburner. Digital aircraft modelmaking and repainting is just fantastic to have next to flying a flight simulator but with MSFS i believe it will be one or the other, not both..... Atm i'm keeping myself with just the one, the flying one that is.. ;-)

    Someone, somewhere, at sometime will come out with some software to combine all these complex processes and make it easier for the painters, I hope.
    Well, that might just be the case, sooner or later. You wouldn't want to know what we had to deal with once FS aircraft design became possible. "Aircraft Factory and Scenery Designer" it was called. Initally, for aircraft models, a 500 poly limit...

    That soon changed however. ;-)

  10. #10

  11. #11
    Just out of curiosity, does it have the nosewheel airbrake function?
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  12. #12
    Charter Member 2010 thunder100's Avatar
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    I am Connie fan

    I was in many development teams for Connies FS9 till now
    And I guess I know a Connie well

    Sorry thats poor
    ( but of course I know not that easy to get today in a real Connie and do it right- we even had real pilots support )

    Anyway an expensive better then nothing

    Roland

  13. #13
    Roland,

    only to say "thats poor" didn´t hit the nail. What is poor?

    The Breitling panel is a very specific one. For me, the Red Wing team made a good job on specific systems. Limitations of MSFS are around.

    Thomas

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