FPS Measurement Disparity
Results 1 to 2 of 2

Thread: FPS Measurement Disparity

  1. #1
    SOH-CM-2023
    Join Date
    Jul 2005
    Location
    Louisville, Kentucky
    Age
    89
    Posts
    793

    FPS Measurement Disparity

    When SU5 was released instead of an FPS increase I experienced a decrease. I was using the shift-Z program that gives an output similar to the FSX shift-Z display. The FPS dropped from a max of 50 before SU5 to a max of 40 after SU5, with the FPS in MSFS set to 60.

    I then loaded the MSI Afterburner program and at similar conditions the FPS(set at 60) registered between 58-60, while the shift-Z program recording simultaneously registered 35-40 FPS. Which to believe?
    FPS set at 20 and at 30, shift-Z and MSI gave identical max readings of 20 and 30.

    As an aside measurements were made of the temperatures.

    SET 20 30 60 FPS
    GPU 50 59 68 Deg C
    CPU 41 47 55 Deg C






    Intel Core Processor I7-10700K 8/16 3.8GHZ 16 MB Cache LGA1200
    Corsair 8GB DDR4-3000 Vengence LPX
    1 TB WD Blue SSD 2.5" SATSIII 6.0 GB/s
    1 TB Caviar Blue HDD 3.5" SATAIII 7200 RPM 6.0 GB/s
    NVIDA GeForce RTX 2070 Super 8GB GDDR6
    Windows 10 Home

  2. #2
    I personally use the GeForce Experience overlay for my frames. I tried the Shift Z addon, but I don't like it when it advertises itself with every view cycle. Unlike the original built-in feature, there's no way to know where it's getting its frame data.
    Thermaltake H570 TG Tower
    X670 Aorus Elite AX motherboard
    AMD Ryzen 9 7900X 12-Core Processor
    NVIDIA GeForce RTX 3070
    NZXT Kraken X cooler
    32GB DDR5 RAM
    750 Watt PS
    Windows 11 Home

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •