I just love that Metal look
I just love that Metal look
I love this plane and thanks to whoever took the time to make it and port it to FS2020.
I have one question though;
The radio stack is blacked out on my install? Is this not finished or has someone figured out how to get the radio stack working?
Major Spittle
product of Anheuser Busch St. Louis Missouri
System Specs. Asus Prime Z590-A, 64GB DDR4 4000, RX 5700, i7 10700, MasterLiquid ML240R, Super Flower Platinum 850, Corsair Crystal 680X.
Stearman, OzWookie has posted previously that he and the team were going to get back to the Goose with updates once the Big Radials P-40B was finished. I would guess they're probably wrapping a patch to tweak the P-40B as those usually follow initial releases (praying for less violent takeoff handling ;-) and then they'll get back to finishing the Goose.
Five days ago he posted about fixing instruments.
https://forums.flightsimulator.com/t/initial-release-grumman-goose-g21a-redux-ii/338063/694
Just stopping by to ask if/when a non-mirrored wing textures version might be coming along please?
Many thanks.
i9-10900K, 64 Gb RAM, RTX 3090 FE, Win10 Pro 64-bit, Reverb G2
Hi, would someone PLEASE let me know how to lower/raise the Goose floats?
The shifts on the roof work erratically to me, or don't work at all. Is there a shortcut key?
I see this has been asked a few times in this thread, but never answered.
Thanks in advance, best regards.
Not to steal OzWookie's thunder, but I got a Discord notification when I woke up this morning that the Goose update is available, and I know some of y'all are as excited as I am!
I'm sure he'll be updating the file here on S-O soon if he hasn't already, but if you can't wait, here's the announcement/download link on the BigRadials Discord:13 June 2021: FINALLY! Radio screens working, fixed HSI CDI and added TO/FROM indicator. Integrated invisible water rudder until Asobo fix differential thrust. All animations converted to new format and no legacy code remains in the Goose. Unfortunately have not updated LOD animations and so they are INOP until I get another spare weekend. This means that if you do any multiply flights then the other Goose may not animate correctly.
https://discord.com/channels/4709152...18015551488010
The new version of OzWookie's Grumman Goose (v0.9.8) has been available from Google Drive, via forums.flightsimulator.com, for 5 days already, and no announcement from him yet?
OzWookie, I for one would much appreciate your word here!!
Thanks in advance, best regards.
I'm doing a repaint on the Goose, and somehow I can't get any results building a COMP file for the engines/tires texture GRUMMAN_GOOSE_G21A2. Well, I got the spinners to chrome, but nothing else. I've checked and rechecked, and my file formats are correct. I've been able to PBR the fuselage and wings with no problem, just not the engines/wheel texture. Any suggestion?
Thanks,
Doug
Hi, I'm no expert at all (e.g. no idea what a COMP file is), but it occurs to me that you might want to study this livery:
https://flightsim.to/file/16191/midn...ansport-update
The author failed in providing a standard installation (i.e. dropping in the Community folder), so you'll have to edit the aircraft.cfg file and use auto_json.exe, but I think he made a wonderful job for such a shiny/chromed livery.
I hope that helps, and I'd love to see a preview of your livery ASAP.
Thanks & best regards.
Thanks Stearman, yes the 'old' method of dropping in the new texture and updating the .cfg as we did in FS9/10, something familiar to us all!
I think I have it now. I don't mean to confuse you but, seems when I was doing a bucket fill of the 'chromed' areas, it was a very low opacity fill, so the metallic was there, just very lightly. Think I'm sorted now. I appreciate your interest in my livery, I will have a teaser screenshot soon as I get the right look. I'm currently experimenting with different PBR materials trying to find the right metallic surface appearance.
Regards,
Doug
Bookmarks