Lots to digest here...
https://arstechnica.com/gaming/2020/...geous-flights/
Third-party ecosystem, first-class treatment
We now have a better idea of what content is on the horizon, and from whom, as Asobo confirmed 414 third-party developers are on board to build content. Neumann took the opportunity to shine a spotlight on some premiere partners, who are currently working on the following content.
- Carenado: "A wide selection of planes" including Mooney 20R Ovation, Piper PA44 Seminole
- Aerosoft: "20 airports" in MSFS's first year, including "a few for launch," such as Paderborn (EDLP) and Trondheim (ENVA), along with at least one aircraft, the Bombardier CRJ
- Gaya: "4-6 airports at launch"
- Orbx: Airports such as Graz (LOWG), Saint Helena (FHSH), Fairways (OG20), Page (WA67)
- FlyTampa: "17 airports" (no timeframe)
- PMDG: Boeing 777
Additionally, every copy of the game will ship with a fully fledged SDK that comes in three major parts: aircraft, scenery, and a node-based mission editor. Neumann described each part as "pretty much the tool we use," though we've yet to see how users might manually edit cockpits, navigation systems, or landscapes.
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