Leatherneck F4U-D Corsair - Page 2
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Thread: Leatherneck F4U-D Corsair

  1. #26







    System development is also largely complete as hydraulics, electrics and basic weapon systems are operational and we’ll continue to fine tune them as tests proceed. The AN/ARC-5 Radio and navigation equipment were also completed and tested earlier this spring. Decision to add the AN/ARC-1 radio set is still pending. Smaller things such as the oxygen equipment, anti-blackout suit, and particularly interesting (based on carbon-dioxide), the emergency landing gear extension system remain, due to the cockpit enhancements.










    Patrick

  2. #27





    Regarding the available ordnance and additional equipment, the full list of British and US bombs and rockets will be presented closer to the release. We hope to toss in a few features that would make our F4U-1D very unique in the DCS WW2 environment.








    Essex Class Aircraft Carrier

    Moving on, the carrier’s hangar bay is undergoing extensive development. It is our intention to make it possible for you to spawn inside the “belly” of the aircraft carrier, start-up the Corsair and bring it to the main deck with your very own efforts. We think that this feature would give you better understanding of aircraft carrier operations.
    Don’t mind the sun roof, our ship-yard workers need fresh air.



    Patrick

  3. #28

  4. #29

    ***2022 Update***

    Starting the 2021 year off in April and all the way up until the late hours of December 31st, our artist have continued to diligently work on the Corsair’s cockpit. Our purpose was to bring it up to standards that DCS users have come to love from Eagle Dynamics and our fellow 3rd Party partners.


    The whole cockpit had been remodeled for viewable accuracy. Textures were revamped for Physically Based Rendering technology, and animations were improved. This new year, in the current state it’s in, we are pleased to finally showcase the cockpit that took nearly 10 months time and feel it is ready for Early Access soon.


    The cockpit features all new gauges that are part-numbered matched with the Dash 1 D variants, featuring the Munsell Blue-Green hue color profiles.
    All gauge face plates and nameplates of ancillary equipment have been recreated in detail making reading easier.
    Warning lights have also been period matched for late war Corsairs.
    Hydraulic and Fuel piping have been meticulously placed

    Click image for larger version. 

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    More of update here.....
    https://leatherneck-sim.com/2022/01/...-years-update/

    Patrick

  5. #30
    Click image for larger version. 

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    new pic

    Patrick

  6. #31
    In the cockpit, we have developed a better approach of how the ultra-violet lighting reacts with the gauges and texts. Using a complex system of layered textures and volumetric lighting, we came up with a visually appealing setting; lights that reflect off of near by surfaces, light bloom from fatigued eyes, and faint glows from distant objects. A video below showcases the work.




    Patrick

  7. #32
    ull
    Dear Partners, fellow 3rd Party Devs, and Fans,

    We hope you all let the Spirit of the holiday season warm your hearts with peace and prosperity!

    Happy Holidays! - Mag 3 Team



    Patrick

  8. #33

    Dear Partners, fellow 3rd Party Devs, and Fans,
    May the New Year give everybody courage to triumph over vices and embrace the virtues!
    Happy New Year! - Mag3 Team


    Patrick

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