This place was discussed previously here:
http://www.sim-outhouse.com/sohforum...ghlight=LOCHER
I just wished to let SOH members know that development is proceeding. I had put this on the backburner but the offer from Cees to make the building objects sparked my interest again. So, development is now in the phase where the local mesh and photoreal textures are done, including seasonal variations and hand placed autogen completed. Cees has also done the first version of the main buildings and is working on improving them.
Here is a video of testing the Milviz Beaver (Also WIP and shown after kind permission from Colin) taking off and landing on Locher at an early development stage:
https://youtu.be/sL_HoTGxFKg
The notorious taxiway is also under preparation as a 3d object and tested for stability, still untextured (just painted bright green to work on fitting it on the ground):
The cavern hangar will be placed next to it when done.
Winter textures:
Overall pics:
I'll keep you posted on progress.
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