scenery objects creation help
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  1. #1
    Redding Army Airfield Allen's Avatar
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    Not many have Win7 32bit. This mean most FSDS2 users will need to change to gMax or virtual machine the program. My understanding is that FSDS2 will run on Win7 64bit but can't register thing things so it is stuck "Trial Mode".

    The only thing related to a virtual machine I have messed with is DOSBox to get MDLC working on 64bit systems.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  2. #2
    Quote Originally Posted by Allen View Post
    Not many have Win7 32bit. This mean most FSDS2 users will need to change to gMax or virtual machine the program. My understanding is that FSDS2 will run on Win7 64bit but can't register thing things so it is stuck "Trial Mode".

    The only thing related to a virtual machine I have messed with is DOSBox to get MDLC working on 64bit systems.

    I can't even get 2.24 to install on my machine(7 x64). It says that FSDS 2.24 is not compatible with an x64 operating system. As long as you have a powerful enough machine, VM's are not difficult to work with, it's just a pain to have to move files from the guest to the host constantly. FSDS 3 runs great on a x64 machine. I only hope that the modeling I have done can be imported from 3 to 2.24. It would really bite to have to start over.I will post my findings here in the hopes that it helps someone in the future. Thanks Allen.

    ShpHawK

  3. #3
    Redding Army Airfield Allen's Avatar
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    That too. FSDS2 won't install or come out of Demo Mode if you copy FSDS2 from a 32bit system. The FSDS2 it self is a 32bit program. No one has been able to get FSDS2 to work in 64bit.


    Looks like models can be transferred between FSDS2 and FSDS3.
    http://www.sim-outhouse.com/sohforum...p/t-94107.html look at wolfi post.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  4. #4

    "..I only hope that the modeling I have done can be imported from 3 to 2.24."

    Yes they can.

    That's how all my stuff is done. Build using 3.1 or 3.5, then into 2.24 to export for sims. Works very well.

    The difference between FSDS 2 and 3 is that 3 adds FSX compatibility and a few extra animations, but is much much tighter on how you model, everything has to be spot on, otherwise compilation failures, whereas in 2 everything goes!

    Cheers

    Shessi

  5. #5
    SOH-CM-2024 wolfi's Avatar
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    That’s not correct…
    I've got it to run on a 64bit Windows 10, but it's very tricky, because you have to install and activate it on a 32 bit System first than go to the registry copy and save 3 entries on an USB stick, than copy the Whole Program Folder also on the USB stick. Now go to your 64bit System, paste first the Program Folder in your “Program” Folder (not into the Program (x86) Folder), then click on the 3 registry entries (they will go automatically in the correct Folder) and start the program as Administrator, you have it always to run as Administrator!!! Otherwise you will have Problem with textures.

    You can find those entries in:
    HKEY_LOCAL_MACHINE\SOFTWARE\Abacus
    HKEY_CURRENT_USER\Software\Abacus
    HKEY_CLASSES_ROOT\Applications\FSdesign2.exe
    You need all 3 entries (right click, copy, - and paste it on you USB stick)
    Well as I said it’s tricky but it works finally for me.
    wolfi


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  6. #6
    SOH-CM-2024 wolfi's Avatar
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    I forgot to mention,
    Make always a backup of your windows installation before you do anything with your registry!!!

    wolfi


    One sees well only with the heart. The essential is invisible to the eyes (Antoine de Saint Exupéry)

  7. #7
    Quote Originally Posted by wolfi View Post
    I forgot to mention,
    Make always a backup of your windows installation before you do anything with your registry!!!

    wolfi

    Holy crap Wolfi! That's awesome. I am going to do just that. If I haven't figured out making backups and saving often by now, I never will. Thanks. I just created a vm and got 2.24 running but that is a painin the ass, not to mention VMware uses a bunch of resources in the background. looks like I have my registry keys though. Thanks a bunch.

    Chuck

  8. #8
    Sure enough I was able to compile a working BGL on 2.24 and run it in cfs2. Still Wolfi's advice is the way to go. Now I have my proof of concept. MaskRider, expect a pm asking for permission to use some of your work. If my plan works, you may very well be interested. Thanks to everyone!

    ShpHawK

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