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    Ju88 G6 heading out

    Soon....maybe a few weeks
  2. Sticky: Spent some time understanding Robert Bruce's Scratch Pad

    It seems that to get the math to work in CFS3, picking the size of the theater in km is key to have the dimensions to sync with the math in the tiff2ers. In an earlier post the original CFS3 theater...
  3. Sticky: I knew I read his stuff before

    Robert Bruce - I fear his cancer diagnosis was terminal as his last activity was in 2008. :( Found this though Virtual Terrains (scene-explore.blogspot.com) Really detailed reading. Wish his attached...
  4. Sticky: Resolution

    I was going to make a couple of theaters with different values for the last two numbers and see if the differences were noticeable. Glad to see that I was not the only one making a 30 by 30 theater....
  5. Sticky: Modis

    What files did you download?
  6. Sticky: Ok

    Yes the 3arc data is what I plan to use for everything below 60 degrees latitude. I followed the tutorial by Odin on the entries. Now the only deviation I have made is when I enter the last two...
  7. Sticky: Steve

    Wow- Modis landcover---need to check that out.
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    Sticky: Great

    The reason being is that I have a pretty good cockpit from my version, and if he is willing we could maybe make better nightfigthers and bomber/fighters for us. Just a thought.
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    Sticky: Contact

    Is there a way to contact him...?
  10. Sticky: James

    The issue you have right now is the arc 3 data stops at the 60th parallel. The Norway theater I want to have will be arc30 - just dedicated to convoys in the North Sea. If I use arc3 data, I can get...
  11. Sticky: Steve

    You making your own landclass file from the bmp images?
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    Cfs3

    Great to hear that you are cleaning up your game. CFS3 is buggy since it requires no mistakes to run properly. As you know the smallest of errors causes it to crash. As far a gmax/max folks, I for...
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    Sticky: Steve

    Did he provide you the mesh?
  14. AI in WOFF

    You would need to know how they did it and which files are needed. I think this was a topic of discussion years ago and to no avail. Just open your copy of WOFF and see what you can see. There was...
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    Sticky: John & Steve

    Nice work John. Steve who's model?
  16. Sticky: Update

    I replicated the original CFS3 theater.

    I first made a bil file in GM with the original lat/long 55N 7W, 40N 14W. as you see it is not square at all.
    I then opened it up and using the...
  17. Sticky: Steve

    But, if you make a rectangle when selecting the area you want to make and have the short side 1800km, depending where you are on the globe you can make the other side (E/W) longer, say for argument...
  18. Sticky: hmmm

    This may explain that when you go into mission builder you can move well into the green area beyond the borders of the map. I have not tried to see how far this extends but may be explained by the...
  19. Sticky: Something like this. The original cfs3 theater...

    Something like this. The original cfs3 theater was not 1860 km by 1860km. So maybe a little larger, not much.
  20. Sticky: Curvature of the Earth

    From everything that I have read cfs3 only uses a flat earth (hmm seems that the flat earthers were in power at MS). I was told a long time ago that the reason many sims use a flat earth is at the...
  21. Sticky: Google Earth

    That is way too large in latitudes. A Mercator map really distorts E/W and some N/S, more of course more the closer you get the poles. I have found a way to resize the bil file but ran out of time to...
  22. Sticky: take a look at this for a second

    The image is the original cfs3 map on USGS earth explorer. Here is the rub, the box is essentially square in physical dimensions (km side length) but degrees it has approximately 14 degrees latitude...
  23. Sticky: Ok I have too much time to think....

    Drove to Baltimore on Wednesday and had some time to think in traffic and such....When are they every going to finish the road work around DC???

    We have been told to make our terrains square, by...
  24. Sticky: 30 arc vs 3 arc

    Had a few minutes earlier today and ran two *.bil files. One with 3 arc and the other with 30 arc. The 3 arc has a pixel size of 19200, the 30 a pixel of 1920. The 3 arc takes hours to process while...
  25. Sticky: No shoreline yet - some error I have but...

    A view of Northwest Spain on the coast. All original CFS3 textures.
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