Using lines, arcs, and shape I created very close replicas of the bulkheads of my 3 view. I reordered the vertices so the numbering is in the same direction. Each bulk head has different numbers of...
Type: Posts; User: WesCov; Keyword(s):
Using lines, arcs, and shape I created very close replicas of the bulkheads of my 3 view. I reordered the vertices so the numbering is in the same direction. Each bulk head has different numbers of...
Thank you both for your suggestions!
In gmax I've attached to shapes together and selected the inner vertices. If the shapes are mesh then some of the border disappears when I delete the inner points, and if the shapes are polys, the...
Still following along in the tutorial. I have much more complicated cross-sections than just circles. I could combine circles, ellipses, and rounded corner rectangles to create a starting shape...
I've created a gmax calibration box (a la the gmax tutorials) with different images for top and bottom, left and right. The "flip normals" step confuses me but I think it turns the box outside in......
Sorry. Started over and I can use the wide bitmap... obviously still learning!
Nope, nope nope. Apparently there are size limitations to the bitmap? I merged two bitmaps side by side but I can't seem to move the combined bitmap horizontally in the gizmo... I'll try to merge...
I was able to combine my bitmaps together with IrfanView, but still curious if I can use multiple files.
I'm in part 8 of the gmax tutorial where a Calibration Box is being built. I have two bitmap files (png files actually), the first has the top, left, and front views and the second has right and...
Voodoo indeed. Thank you. I had to uncheck both "Use wireframe faces" and "Display Wireframe Objects Using Triangle Strips". The plane still has triangles but other shapes do not. Good enough!
...
Sorry to be a problem child! "J" turns off the bounding box for me, and CTRL-E checks and unchecks the Edges Only checkbox in the Display Properties but does not remove the diagonals:
Thank you! The attached screen shots show the object parameters, the viewport settings, and the object display parameters.
Thank you both. I see the checkbox and I see the CTRL-E change the option but neither actually takes off the diagonals on the object. Is there some overriding option I could have set inadvertently?
I am just beginning my gmax education thanks these great videos. The faces of my objects have diagonal lines across them which is different from the tutorial examples -- how do you switch those off?
Success! I now have separate aircraft FU-260 and FU-281. Thank you again. I don't know if any of this is covered in the Aircraft SDK, but that link is broken in the library.
Thanks! It is the hex editor step that I had no clue about.
That is really something. The book caption says that the camouflage experiment was a failure and that it was actually easier to see than when all silver. You can kind of see why from the photo:...
I want to have separate aircraft to wear @Foo Fighter's Operation Stovepipe skins. I successfully copied and renamed the Squanee's files so that two separate craft appear in the hanger. However,...
I searched through my Sabre books and could find only 1 photo of a camouflaged Korean Operations Sabre. Copyright doesn't allow me to post the photo, but it is on the last page of F-86 Sabre in...
Thank you! I entered f-86_gunsight.dds into the reticle list and it all works now.
When I added the reticle effect to the Mig-Mad-Marine xdp file, the original static reticle disappeared. When I added the reticle effect to the GunVal version, the original reticle is still there...
Is it even possible to add a accelerometer to the HUD, or would that be something that has to be hard coded? I saw a post mentioning one in a Spitfire model but that was in terms of a panel gauge. ...
Is the convergence distance in meters? I've read that the F-86 was often harmonized to 1200 feet which is about 365 meters.
I don't to bore any one with my experiments but my current setup is:
OffsetSpring=14
RotationSprint=18
OffsetResponse=2
And I set the gunsight ranges to 0.25|0.50|0.75
Question: do the...
Shift+[ or ] rotates through the entire sight range so the "*" in the range just extends the range and is not a second dimension. Someone said that CTRL+ [ or ] changes the brightness of the reticle...