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  • heywooood's Avatar
    Today, 11:06
    going with #40 the Hun Hunter XVI still many miles to go yet..
    534 replies | 433441 view(s)
  • Fnerg's Avatar
    Today, 10:51
    In MCX, you can see the problem areas very well. The two half sections do not line up, and so a straight line, or book matched lettering between the two parts of the fuselage is either extremely difficult, or just not possible. :confusion: Edit: Ok, I've been given the official word from Steve McNitt at Shrike. I guess we can let this one go now. Too bad... "Hi, I cannot offer support or how to on using the paint kit other than to say it should work. Other people have been putting out liveries including one of our testers. We're probably not going to be changing the model any as that would require a total rework of ALL the paints and liveries.
    92 replies | 4350 view(s)
  • StormILM's Avatar
    Today, 10:39
    Oh no way! lol I have dreamed of having one of these in the sim BUT no dev liked the idea. Well now, gotta get it!
    2 replies | 116 view(s)
  • ViperPilot2's Avatar
    Today, 10:31
    Many Thanks for taking the time to create this for the Community! :very_drunk:
    1 replies | 146 view(s)
  • zswobbie1's Avatar
    Today, 10:24
    Thanks, I saw that, but I'd prefer freeware.
    2 replies | 129 view(s)
  • alienel's Avatar
    Today, 10:20
    I really like the look and feel of the new Shrike Sabre. The trim control seems very ineffective. It has to be held for too long resulting in overtrim. Just think it could be a little quicker in response. Is there anyone willing to try some more Canadian liveries. When the livery for the Canadian Sabre was changed they left the Bluenose ship off of the livery for whatever reason , I am not sure. I like the rivet mod available because the rivets are definitely too pronounced. Does anyone like this livery? Thanks to Joco417 for this artwork.
    92 replies | 4350 view(s)
  • Spad54's Avatar
    Today, 10:14
    There is a GPS option which when selected places the device above the compass in the rear cockpit.
    2 replies | 86 view(s)
  • Navtech's Avatar
    Today, 09:54
    Hello, A payware : SkySim de Havilland Sea Vixen http://mutleyshangar.com/reviews/jg/seavix/seavix.htm Regards.
    2 replies | 129 view(s)
  • jmig's Avatar
    Today, 09:29
    jmig replied to a thread GAS Super Stearman WIP in MSFS (FS2020)
    I look forward to seeing this on my computer. One "head scratcher" I noticed a modern Attitude Indicator in the panel, but only a whiskey compass for direction. I would think that if I could afford to put an ADI in the cockpit, I could also come up with the money for at least a RMI for directional guidance. Just something that caught my attention.
    2 replies | 86 view(s)
  • Sundog's Avatar
    Today, 09:19
    OMG, I am so getting that! I never would have thought we would get a good model of it and there are so many cool NATO country schemes it could be painted in.
    2 replies | 116 view(s)
  • Tom Clayton's Avatar
    Today, 09:11
    I just fixed that...
    152 replies | 9349 view(s)
  • YoYo's Avatar
    Today, 08:12
    Release trailer. Crazy plane ;D.
    2 replies | 116 view(s)
  • Fnerg's Avatar
    Today, 07:49
    Thank you, that's very kind of you to offer. I'm sure they are wonderful to work with however, it's the polygons of this model that are buggered. That means, when I go to draw a straight line down the fuselage, it will have waves and ripples, be stretched up or down in some places, and that is literally impossible to counter effect using any transform tool such as a warp brush, or a unified transform, or perspective transform. So although the Photoshop layers, or I like to use GIMP, may be perfect in dimensions, angles, the artwork is exceptional, they will not sit well on the model because of the non-uniform polygons of the 3D model. Thank you Spatialpro for reiterating my point further. I hope this doesn't deter you from enjoying an F-86 in MSFS if you'd like. On the outside it's a...
    92 replies | 4350 view(s)
  • Spad54's Avatar
    Today, 07:31
    Once again LaGaffe has worked his awesome coding powers to update our Super Stearman for MSFS. There is still a tremendous amount of work to do, new liveries, mods, and we are coordinating with SimAcoustics for development of a Wwise sound solution for that model. Additionally LaGaffe has developed 2 modes. Easy and Full Realism that the user can select. Full realism will allow for persistent engine "state saving" and failure modes. More to come as we progress. Rear Cockpit
    2 replies | 86 view(s)
  • sdsbolt's Avatar
    Today, 06:44
    if you get real stuck you can send me the .bil, .ers.... etc and I'll see if I can get past it
    178 replies | 12214 view(s)
  • ZsoltB's Avatar
    Today, 06:43
    ZsoltB replied to a thread Screenshots in MSFS (FS2020)
    6875 replies | 1164695 view(s)
  • noddy's Avatar
    Today, 06:42
    noddy replied to a thread Screenshots in MSFS (FS2020)
    6875 replies | 1164695 view(s)
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