previous print this page next


SynthWizard Tutorial Step 4

The last step lets you choose an altitude map, if you wish to use one. We will use the one provided with this tutorial, Tutorial6b.BMP:

  • Click on the Load altitude map button 1. Altitude map properties dialog appears.
  • Click on BMP Altitude Maps tab 2.
  • Click on Add button 3. When the file selector dialog appears, locate Tutorial6b.BMP. Select and press OK.
  • Altitude map is loaded and Set Altitude Map Extents Dialog appears.
  • Click on Copy from terrain texture button 4. Extents for Altitude Map are populated with the same extents we assigned to our 20 X 20 grid.
  • In the Altitude extents boxes, enter 250 for maximum 5, 50 for minimum 6. Our scenery will be located 50 m above the sea level, and the highest peak of the scenery will be 250 m high.
  • Click OK 7.
  • Back in the Altitude map properties dialog, press OK or Apply  8

What was created in this step?

  • You have assigned a 3-dimensional elevation map to your SynthWizard landscape, and created "hills and valleys" instead of flat landscape.

Select FINISH 9 to finalize the process.