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SynthWizard Finishing Steps

After the SynthWizard Step 4 is completed and the Finish button is pressed, SynthWizard uses all the information supplied to build a grid of specified size filled with textures of the specified landscape classes. The produced landscape is displayed on the main display area, ready for compiling into scenery as is, or to be modified and edited according to user's preferences. It is a good idea to save the scenery grid at this point. Click here or navigate to Directory Structure section to find out where to save the projects and how to set up proper directory structure for add-on sceneries in Flight Simulator.

You are now ready to compile your scenery to BGL file, a format which Flight Simulator understands. You may also edit the scenery you just created by adding various landscape features.

  • If you're ready to compile the scenery and test it in Flight Simulator, click here or navigate to the Compiling section

  • If you wish to edit the scenery you just created, click here or navigate to the next page.