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SynthWizard Tutorial Step 1
This tutorial will take you through a step-by-step process of creating
a very simple, default-CFS landscape scenery grid, ready to be used in
either CFS or FS2000:
Start up TerraBuilder and make sure synthetic textures
are loaded. If synthetic textures are not loaded, SynthWizard will be
unavailable and grayed out in the menu. Consult the TerraBuilder Setup
document on how to properly set-up TerraBuilder for the first time and
invoke the loading of the CFS synthetic textures. This document can be
found in the TerraBuilder PRO/LITE zip archive.
- Invoke the SynthWizard dialog by selecting File |
Wizards... | SynthWizard...
- For the width of the scenery grid 1, enter
20. A strip
of 20 horizontal blue squares replaces a large blue block
- For the height of the scenery grid 2, enter
20. A grid
of 20 x 20 blue squares replaces a strip
- In the Area size selector 3, set Horizontal and
Vertical values each to "5". As you're setting the values,
thick white lines appear depicting the Area() block boundaries. (See
SCASM documentation on description of Area() blocks)
What was created in this step?
- You have constructed a grid of 20 X 20 = 400 "TexRelief" chunks. This grid will become your
scenery in Flight Simulator.
- They are grouped into 4 X 4 = 16 Area() blocks.
Grouping chunks into Area() blocks helps in optimizing the scenery for
better frame rates, speed and memory management.
Select NEXT 4
to proceed to Step 2.
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