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SynthWizard Tutorial Step 4
The last step lets you choose an altitude map, if you
wish to use one. We will use the one provided with this tutorial, Tutorial6b.BMP:
- Click on the Load altitude map button 1. Altitude map
properties
dialog
appears.
- Click on BMP Altitude Maps tab 2.
- Click on Add button 3. When
the file selector dialog appears, locate Tutorial6b.BMP. Select
and press OK.
- Altitude map is loaded and Set Altitude Map Extents Dialog appears.
- Click on Copy from terrain texture button 4. Extents for Altitude Map are populated with
the same extents we assigned to our 20 X 20 grid.
- In the Altitude extents boxes, enter 250 for
maximum 5, 50 for
minimum 6. Our scenery will be located 50 m above the
sea level, and the highest peak of the scenery will be 250 m high.
- Click OK 7.
- Back in the Altitude map properties
dialog, press OK or Apply 8
What was created in this step?
- You have assigned a 3-dimensional elevation map to
your SynthWizard landscape, and created "hills and valleys" instead
of flat landscape.
Select FINISH 9
to finalize the process.
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