EOD Help
Back to contents

The Menus

This is a list of menu functions with a brief explanation of each.

File menu

New

Clears EOD to start a new object.

Open...

Load an existing object (.eod file).

Save

Saves an object.

Save as...

Allows input of saving location and file name.

Create API

Creates an API macro file for use in Airport 2.6. The API file created has the same file name as the EOD file.

Create ASD Macro

This function is not fully tested yet. It can be used by way of a trial. This file type is for use with Airport and Scenery designer, a commercial package from Abacus.

Open ... with Notepad

Allows you to show the produced macro file and edit it with the windows text editor "Notepad"

Preview (FS2000)

Creates a BGL file
See -> Preview (Fs2000)
Edit menu

Copy

This copies an already made object highlighted in EOD's three, blue graphical panes. This saves having to set up the same object over and over. The object is not copied into the clipboard. Objects cannot be copied across multiple instances of EOD (yet).

Paste

Inserts a copied object into the three, blue graphical panes.

Duplicate object

Duplicates the selected object. This function is similar to the Copy/Paste function 

Duplicate group

Duplicates the whole group, if a group is selected. 

Rename

Gives the object a new name.

Delete

Deletes the current object in EOD.

Convert object into...

This function can convert some objects into another one. E.g. a normal tree into a FS2000 tree.
Project menu

API/SCM Macro Settings

Settings for the opened EOD file.
See -> Project settings

Scale

See -> Project settings

File information

See -> Project settings

Object list...

Opens a list box showing the objects produced.
See -> The object list dialog box

Texture list...

Opens a list box of all textures used. This list can be saved as a text file.

Options...

Option configuration. 
See -> Configuration.
View menu

Background image...

Opens the Project settings to choose a background image for the top view.

Show centerpoint

Marks the coordinates 0,0,0 with a grey cross/point.

3D

Use this function to switch between 2D and 3D view.

Show centerpoints of the objects

Displays the centerpoint of every object.

Show grid

Shows or hides the grid.

Show object names

Displays all object names.

Hide objects 

Useful if you work with many objects. I recommend you to use the option "Make all objects 25% visible". 

Zoom in

Zoom out

 

Center scrollbars

This function resets all scrollbars of the three, blue graphical panes. 

3D Preview

See -> 3D Preview
Help menu

HTML-Help

Somewhat obviously opens the help files, that even you, the user, will need to read from time to time :-) 
The help files are context sensitive.

Search in help

A primitive search function for the help files.

About EOD

This contains the usual 'about' information, including active links to relevant web sites.
 

 

EOD Help - Back to contents
© Matthias Brückner 1999-2001