Contents
Getting started
Introduction. (EOD, what can it do, who would use it, alternatives.)
System requirements.
Installation.
Program layout (starting for the first time).
Configuration.
Object properties:
- Pos (Object postition)
- Dim (Object dimensions): See -> Objects
- Options (Object options)
- Texture (Texture dialog box)
- Edit (Edit object)
- Points (See -> custom object)
Using EOD
The objects of EOD
The menus
The first object (FS98
and FS2000 tree)
Your own object (How to proceed to make your own object with EOD.)
How to create your own texture
Project settings
Heliport (FS2000)
Orientation of objects
Groups (How to use groups)
3D Preview
Your object in FlightSimulator
Putting your object into Airport 2.6
Preview function for FS2000
SCASM errors
For advanced users :-)
EOD's limitations and possible errors
Using seasons/day/night textures (FS2000
only)
Faster operation with the keyboard
The object list dialog box
Hide objects
What is...
What is SCASM?
What is VOD?
What is 'Airport' 2.6 ?
Internet
EOD website
For all who understand German:
Visit the Flusiwelt homepage. Here you'll find a lot of useful information regarding the subject of scenery design.
Many thanks to Nick Pike who translated 80% of this help file!
The original was written in German. Please note that my English is not
'perfect' and I still learn this language at school. :-) |