Dynamic Campaign Generator: Beta
Campaign - "Germany 1943" For Combat Flight Simulator 2TM
Using the Dynamic Campaign Generator and
third party planes, fly a night fighter for the Luftwaffe against
Lancasters from RAF Bomber Command in this beta mini-campaign. This
campaign is not as fully developed as the others for DCG and is included
only as a sample of what is possible with DCG.
While this DCG add-on is included in the
main DCG download, it requires 3rd party add-ons in order to play.
See below for more information.
Installation If you already have DCG version 5.1 or larger, no
update is necessary; if you do not, then download the main DCG
files. Note: the campaign uses stock (CFS1) airbases with little
or no infrastructure. To avoid unnecessary AI deaths, it is
recommended that all planes start airborne. Also, for full effect,
the DCG "Night" weather option should be checked.
Required 3rd Party Planes
The following are required for this
campaign (although other planes can be substituted):
VB Planes' Avro Lancaster available at VB
Planes at Sim-Outhouse.
Blonde Knight's Messerschmidt Bf-110 Night
Fighter at the Combat Flight
Center.
Recommended 3rd Party
Planes The following are
recommended for this campaign (although other planes can be
substituted):
Stuart Green's Handley Page Halifax B MkVII
at his CFS2
Hanger.
Configuring 3rd Party
Planes/Ships Install any third
party planes you wish to add according to the specific install
instructions for each. Open (in NotePad) the campaign.dcg file found
in the "dcg_campaign/Germany43" which should be in your main CFS2
folder. Replace the "type_id" of the plane or planes you wish to
switch with the folder name of the plane you wish to substitute it
with. For example, replace the type id for the player squadron from
"f4f4_wildcat" to "sea_hurricane_ib". Alternatively, run DCG and
generate a mission. DCG will prompt you to select an
equivelant plane for any plane not found in your aircraft folder.
Add ships to the ship file in the same manner.
Known Issues Player's operating multi-engine bombers may find
their wingmen dive-bombing (and crashing into the sea). This bug is
with the IA and may not be correctable. Setting a seaplane at a land
base may make them "stick" to the runway and setting wheeled planes at
seaplane bases will cause them to sink and explode. Missions from
bases west of Greenwich will generate strange results so all bases should
be east of the line.
If you have any questions or comments, email
me at mailto:%20lowengrin@shaw.ca.
Paul Lowengrin February 16,
2002 |