Dynamic Campaign Generator: Beta Campaign - "Germany 1943" 
For Combat Flight Simulator 2TM

Using the Dynamic Campaign Generator and third party planes, fly a night fighter for the Luftwaffe against Lancasters from RAF Bomber Command in this beta mini-campaign.  This campaign is not as fully developed as the others for DCG and is included only as a sample of what is possible with DCG. 

While this DCG add-on is included in the main DCG download, it requires 3rd party add-ons in order to play.  See below for more information.

Installation
If you already have DCG version 5.1 or larger, no update is necessary; if you do not, then download the main DCG files.  Note: the campaign uses stock (CFS1) airbases with little or no infrastructure.  To avoid unnecessary AI deaths, it is recommended that all planes start airborne.  Also, for full effect, the DCG "Night" weather option should be checked.

Required 3rd Party Planes
The following are required for this campaign (although other planes can be substituted):

VB Planes' Avro Lancaster available at VB Planes at Sim-Outhouse. 

Blonde Knight's Messerschmidt Bf-110 Night Fighter at the Combat Flight Center.

Recommended  3rd Party Planes
The following are recommended for this campaign (although other planes can be substituted):

Stuart Green's Handley Page Halifax B MkVII at his CFS2 Hanger.

Configuring 3rd Party Planes/Ships
Install any third party planes you wish to add according to the specific install instructions for each.  Open (in NotePad) the campaign.dcg file found in the "dcg_campaign/Germany43" which should be in your main CFS2 folder.  Replace the "type_id" of the plane or planes you wish to switch with the folder name of the plane you wish to substitute it with.  For example, replace the type id for the player squadron from "f4f4_wildcat" to "sea_hurricane_ib".  Alternatively, run DCG and generate a mission.  DCG will prompt  you to select an equivelant plane for any plane not found in your aircraft folder.  Add ships to the ship file in the same manner.

Known Issues
Player's operating multi-engine bombers may find their wingmen dive-bombing (and crashing into the sea).  This bug is with the IA and may not be correctable.  Setting a seaplane at a land base may make them "stick" to the runway and setting wheeled planes at seaplane bases will cause them to sink and explode.  Missions from bases west of Greenwich will generate strange results so all bases should be east of the line.

If you have any questions or comments, email me at mailto:%20lowengrin@shaw.ca.

Paul Lowengrin
February 16, 2002